World of Warcraft removes references to former employees and removes the AoE cap in patch 9.1.5

    
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These references, however, remain.

The most immediate fallout of the ongoing Activision-Blizzard lawsuit has been the removal of numerous references to now-former employees directly named or implicated in the suit, and the latest hotfix has removed a number of such references in World of Warcraft. Jonathan LeCraft, Jesse McCree, and Luis Barriga have had the vast majority of their references removed, with NPC names changed and items renamed. Worth noting is that there is still one reference to McCree in the game with the Draenei city of Mac’Aree and a few NPCs whose names have not yet been changed, so there’s still some work to be done in this department, but the overall reference volume is going down.

Meanwhile, patch 9.1.5 continues its path of pleading with the playerbase to please love the game again because we can change, baby. See, the AoE cap is gone now, so now AoE abilities work against any size of group but just deal reduced damage past five enemies. Also, you can scrap your old Legendary items for a full refund of Soul Ash and Soul Cinders so you don’t have to grind that progress again! Come on, come back to us. We love you, really. Do you want some new Void Elf customization options? Is that what you need?

Source: Wowhead (1, 2, 3, 4)
Activision-Blizzard is considered a controversial company in the MMO and gaming space owing to a long string of scandals over the last few years, including the Blitzchung boycott, mass layoffs, labor disputes, and executive pay fiasco. Most recently, the company was sued by the state of California for fostering a work environment riddled with sexual harassment and discrimination, the disastrous corporate response to which has further compounded Blizzard’s ongoing pipeline issues and the widespread perception that its online games are in decline.
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Sorenthaz

I… really don’t see the point in trying to memoryhole so many NPCs and even try to act like the playable hero McCree never went by that name in Overwatch.

It’s like they hope that in a year from now everyone will just magically forget the original names of these characters, all the references that were put in, etc. It’s similar to how Twitch tried to change the face of the PogChamp emote and all variants of it because Gootecks put out some radical tweets (that not many people would’ve known about if it hadn’t been Streissand’d to ridiculous degrees).

I get that they’re in full-on damage control mode and that they want to try and appease folks as much as possible, but in general I don’t get this new wave thinking that we can magically make things better by going full-on revisionist mode to bury controversies in the past and act like those things never happened.

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vemerce

I find it incredibly sad that it took a scandalous lawsuit to make Blizzard finally decide that Nightborne needed more customization beyond their 4 options in most categories and half melted faces.

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somber_bliss

Time to break the glass on their emergency Illidan expansion box.

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Utakata

He’s already off flying Argus on a magical mystery tour. So he’ll probably wont show even if they do break that glass… o.O

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Sorenthaz

Nah they’ll just bring back Arthas and push out WotLK Classic by the end of next year.

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Josh

*Takes a deep breath*

That’s nice, what about that woman [whose death you’re potentially responsible for]?

(Edited by mod to be more specific about what happened and stop the derail.)

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Danny Smith

At this rate of damage control by 9.3 we will be waking up in Pandaria after a long, terrible dream.

EmberStar
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EmberStar

Don’t some people still consider *Pandaria* to be a terrible fever dream though?

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Jeremy Barnes

I think most people who got over, “OMG PANDAS” feel Pandaria was a solid expansion, if not at the level of TBC or WOTC.

Jibrille
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Jibrille

I still loathe that you could PLAY a Panda, but the expansion itself was good.

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Danny Smith

The people who wobbled their jhonnies over eastern themed zones in muh hardcore cartoon aesthetic capeshit western fantasy for big boys sure did.

But pandaria didn’t start the mobile game retention horseshit like garrisons. Love it or hate it it was still the last gasp of the old world of warcraft.

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Bruno Brito

They’re the ones feverish. Pandaria was great if you gave more than 5 minutes of your time. It was modern wow, but it was good for what it was.

Aldristavan
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Aldristavan

me watching Blizzard do all the things they swore they couldn’t do

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IronSalamander8 .

As far as more void elf customizations, what people wanted were high elves for the alliance, not this weird 11th hour new ‘race’ that would be like 12 people in total, based on the unlock quest. I never made one although I unlocked them and lightforged Draenei thanks to my one alliance alt, my Draenei DK. And honestly, making high elves would have been even easier than void elves as you’d not even have to change their color palettes beyond eye colors, so it’s like they went out of their way to not give players the high elves they’d been asking about for years in the first place.

Jibrille
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Jibrille

Yes :( I still can’t play an Alliance high elf paladin, which is all I’ve honestly wanted from the game since BC.

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thalendor

From: Someone who still enjoys playing WoW
To: Everyone who started playing FF14
Re: Target cap, Legendary refunds, and other changes

Thank-you.

No, sincerely, thank-you. If you all hadn’t looked for something else to play, we all know that these changed wouldn’t have happened until the last .5 patch of Shadowlands or 10.0, if they happened at all. I only hope you all have collectively lit a fire under Blizzard’s posterior big enough to get them to listen to feedback in beta instead of halfway or more through an expansion next time.

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Dug From The Earth

Cant overlook that it could also heavily be influenced by the douche bags who were calling the shots, may not be the only ones calling the shots anymore. And that those at Blizzard who have wanted this stuff but had no voice or say, are now finally having an impact on things being done…

… but most likely, its just the fact that they were losing money.

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thalendor

It’s certainly plausible that one or both of the new co-leaders had a sit down with Ion and told him to do something and that others on the dev team are being listened to now. In any case, I’m happy stuff is changing now instead of later while at the same time thinking this should have happened much earlier. The thing I personally find most frustrating is that I really like core parts of WoW but the development team always seems to go out of their way to make things that get in the way of the stuff I enjoy. I’m not even asking them for things that would require actual work like player housing or a new class but just to stop working on things that just get in the way.

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Jeremy Barnes

The senior dev team hates fun and if they see something where someone could have fun then they have to kill it. WoW must be an esport bleeding edge raiding game and you must be punished for playing.