Massively OP Podcast Episode 338: No power in the multiverse can stop Raph Koster

    
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On this week’s show, Bree and Justin talk about Elyon’s delay, Crowfall’s layoffs, LOTRO’s newest class, New World’s open beta, Raph Koster’s multiverse, and when leaving MMOs isn’t as easy an option as you might assume.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your question to the show, use this link or call in to our voicemail at (734) 221-3973.

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GigaChadEnergy

On question about “is it moral to play WoW or is it not” there is another dimension to that and it worries me. There is decently large and very vocal group of people who when asked that question would say “all those women were lying, there were no evidence to those allegations”, or “they are just lazy woke staff trying to rip off the company”, or “I wish women would touch me up at work, what are they even complaining about!”, those kind of people. And again they are very vocal minority (I hope). I see those people spewing ridiculous crap unchallenged and unmoderated on official WoW forums and on many fan sites too. What worries me is that when brand new people (like people who have never played any MMO before) check out forums or fan sites and they see those people saying things that they say, they might think “oh, its some ancient game infested with those kind of people, I don’t want to be part of that”. If that happens often enough and it catches inertia then it could become this public truism, like “WoW, yea its this game full of misogynist, you don’t want to play that”, which is not true, of course, but its hard to change public perception. Hope that does not happen but worrying.

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cefiya

Justin was correct about new (or returning) WoW players being forced into Battle for Azeroth for pre-Shadowlands levelling. In order to be able to choose which expansion to use for levelling, one needs a level 50 character first (maybe level 48? In any case, new players can’t choose), so that’s only for alts.

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TomTurtle

Thanks Bree for the remarks about being understanding about certain reasons for players to continue to play a game like WoW despite its controversies. It’s something I hadn’t given much thought to.

I’m not interested in playing WoW thanks to those controversies, but I also want to avoid being a jerk about it. It helps to get a better understanding of others’ situations.

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Minimalistway

The second question makes me think about the expectation players bring with them when they play a new game, if you expect FFXIV level of story telling from an MMO like WoW then of course you’ll be disappointed.

FFXIV developed to be a storytelling game first then an MMO, WoW is an MMO first, FFXIV is restrictive and mostly linear, WoW is open and you can do whatever you want from level 1, the first few quests in FFXIV does not allow the player to go any where except to the NPCs that the quests tell you to talk with.

I agree that WoW design makes the end-game to be the main goal and the whole game world suffer from that, but the player can (if they want) slow down and follow the stories of every zone, explore places and invest in the lore and the world.

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Jack Pipsam

I also now think Camelot Unchained should have a lot to be concerned about with how Crowfall ended up, especially with a subscription on top of that.
Downtime in Crowfall is pure grind, I imagine what they desired was a Planetside 2 like situation where they’re always some battle happening somewhere for you to go and join, but that really isn’t the case. Add on top of that their prior poor communication to playerbase and the fact they seem to be now making things up as they go along when they hadn’t seemingly learnt much from the testing indicates serious trouble.
I got a real sense of frankly arrogance from some of the attitude that somehow players will just show up and I think that’s potentially fatally cost them their game, they misread the room.

I have seen ads for Crowfall on my Facebook feed though, but I suspect that’s only because I was looking up Crowfall so it became a feedback loop back to me. But they really should have gunned for was Streamers and YouTubers, get them into it, get them hyped, give out X number of free copies in the stream chat etc.

I gave it a fair try, I had some fun with it at first, but the whole game is just deeply lacking and feels undercooked.

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Rndomuser

But they really should have gunned for was Streamers and YouTubers, get them into it, get them hyped, give out X number of free copies in the stream chat etc.

[I disagree that] advertising a bad game will somehow cover the costs of advertising, especially when it comes to paying the streamers (some of whom already get plenty of offers from other companies willing to pay $10K+ for streamer to play their game for a day). If anything, it will have an opposite effect because people will see how bad the game is on stream and will decide to not waste money on buying it. And Crowfall requires buying it.

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Arktouros

Watching Summ1t play the game was incredibly painful as he struggled against the game’s UI and systems. Arguably turned a huge number of people off the game.

As much as people bitch about the marketing, marketing a piece of garbage isn’t a smart decision.

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elenie

Tiny nitpick: Elyon used to be called “Ascent: Infinite Realm” rather than “Ascent: Infinite Air” as you both keep saying :-) The acronym was AIR, which I’m guessing where this is coming from.
Too bad the game got a lot less interesting to me when it became Elyon…

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Raph Koster

Attached is an 880 pixel wide concept art image from our game!

(Sorry, all of us here just could not resist. It IS real… just… squished.)

at least 880 pixels wide.jpg
Bree Royce
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Bree Royce

YOU!!

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Raph Koster

You know that once we have something we are willing to share, you will be one of the first to see it. :)

Fisty
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Fisty

This is too cute

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Paragon Lost

Lol, well played Raph.

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somber_bliss

I do enjoy the synthwave aesthetic you’re going for, Raph.

Mark
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Mark

The MMO equivalent of Life of Brian’s sandal.

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Danny Smith

I think Blizzards given up the ghost on trying to get a significant new playerbase into WoW. Its a 17 year old hotbar mmo on the decline. It absolutely functions as a diablo 3 style adventure mode where you roll alts to chase different playstyles or cosmetics on the same endgame loops. Blizzard cares way more about bringing those with some form of brand association back thinking they changed for the better each expansion than keeping a new player.