Final Fantasy XIV details the process of deprecating belts ahead of its next expansion

No belts

Final Fantasy XIV is going to remove your belt. Not like that; get your mind out of the gutter. The game is removing belts altogether with the launch of Endwalker, and the newest posting on the official site details exactly how this is going to work. The short version is that when the update’s early access patch drops, belts will be removed across the board and sent to the Calamity Salvager NPCs in major cities, with the sole exception being those in your inventory rather than your Armoury Chest.

Players will still be able to remove materia, turn belts in for Expert Delivery missions, desynthesize belts, or sell them to vendors even after the expansion patch. However, no new belts will be available to obtain, and players will no longer be able to extract materia from fully soulbound belts, so you should make sure to do that before the expansion maintenance. You’ve still got some time to deal with your belts ahead of that, of course; just make sure to finish up anything you need for your belts before they go away forever in a couple of months.


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IronSalamander8 .

I’d say this would bring about the calamity of Eorzean pants dropping, but most don’t wear pants anyway!

It is a bit odd to me that the only MMO I can think of where we can see jewelry on our avatar, and not just wear rings, necklaces, and earrings for stats, never had an appearance for belts. I’m mostly indifferent to this change, but it may help make the stat squish easier to manage with one less piece to adjust. We’ll see in 2 months.

Ruby Lancer

You did use to see the belts on player models back in 1.0, but when they were redoing everything for 2.0, it was just decided to make the belt part of the body or pants model and not worry about having to create separate models for all of the belts that were out at the time, especially with the time crunch.

As for the stat squish, sorta I guess. They already said that the stats that we’d get from belts were being reassigned to other pieces (I suspect various other accessories), so its not exactly like we’re losing the stats the belt would have given. Just kind of a good time to do it since they were adjusting things anyway.

Jeremy Barnes

Removing Belts has nothing to do with the stat squish. It is so they can use the space in the armory for more weapons/rings.

They suffer from the game being built atop 1.0 thus they apparently can’t just “add” new armory space. So they’re using the belt space to allow you to carry more weapons and rings.