Star Citizen dates its next digital CitizenCon for October 9

    
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For fans of Star Citizen, it’s the most wonderful time of the year. It’s almost CitizenCon time, which has revealed a number of details for this year’s event including a date: Saturday, October 9th, at 11:00 a.m. EDT.

The event’s website offers up information about the various panels and presentations that will be part of CitizenCon 2021, including a ship segment that promises “some much anticipated updates about a fan favorite vessel,” a look at more of the tools that craft planets in the game, a presentation that’s all about CIG’s plans to mesh servers and provide greater persistence, and a discussion about upcoming features like physicalized inventory, reputation system changes, and the next dynamic events planned for the PU. The event also plans to have several giveaways and contests as well.

More information is expected to arrive over the weeks leading up to CitizenCon, but until then, fans know at least the date and the shape of things to come.

Longtime MMORPG gamers will know that Star Citizen was originally Kickstarted for over $2M back in 2012 with a planned launch for 2014. As of 2021, it still lingers in an incomplete but playable alpha, having raised around $350M from gamers over years of continuing crowdfunding and sales of in-game ships and other assets. It is currently the highest-crowdfunded video game ever and has endured both indefatigable loyalty from advocates and immense skepticism from critics. A co-developed single-player title, Squadron 42, has also been repeatedly delayed.
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Boe_Jlobers

its 2951 the date of the con or the release date of Star Citizen?

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Oleg Chebeneev

<3 Citizencon. Always great reveals.

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Jim Bergevin Jr

Is there even a point to these events any more? Anything that comes out of this can be equally served via their regular update communication pipelines. Same goes for Blizzcon and the like.

It’s not like a typical fan convention for things like Star Wars, etc al. where you get to meet actors, listen to panels, shop for merch, and cosplaying, all of which is equally irrelevant in a digital setting.

To me this is just pointless for a tech demo that won’t see official release for at the very least more than half a decade except to keep the cult troops inebriated.

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Armsman

Yeah Blizzcon/Eve Online Fan Fest/final fantasy XIV Fan Fest are all a waste of time that nobody attends either… Oh wait…*

(Although to be fair with everything that’s going on with Blizzard I would expect future Blizzcons to be ghost towns but we’ll see.)

Star Citizen is hardly the only MMO (it’s tech demo does run 24/7); to hold fan conventions that talk about the game.

But yeah people have to hate on anything that CIG does. Again if this is a scam it’s one of the worst scams ever done because they do show that they’re spending the money on the game and continually put out information regarding the ongoing development of the game and they have a 24/7 tech demo online that people can log into and try; and have numerous free fly events during the year where people can do so without ever spending a dime.

Has the development of the game been an ongoing clusterfuck at times? Absolutely. But progress is being made toward getting all the features they want in the game even if feature creep is still somewhat of an issue.

Well we ever get to a Version 1.0 retail launch? At this point I honestly don’t know, but again, there’s no doubt that they are actually developing and moving forward with getting the game to such a state.

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Ken from Chicago

There is STAR CITIZEN and there’s Cloud Imperium Games.

The game has chugging along. Progress has been visibly made, slow and steady and in starts and fits. The studio devs have done remarkable spectacular work over the years.

Management of the studio has on more than few occasions had unforced errors, screw ups, and horrific what were you thinking moments, even a paystream idea revealed at the last minute that even the dyed in the wool SC fan wouldn’t defend and most lambasted vociferously.

To be fair, CIG started out with SC with the 2012 kickstarter with around a dozen folks and grew to over 600 employees spread out over five cities, four countries and three continents. So they weren’t just making a game but also making a company to build the tools to make a game while redesigning what the game should be in light of getting far more resouces than they imagined.

They had gotten some many donations that had to actually stop creating stretch goals because those were expanded the game far enough by themselves, so much that people who think SC has mission creep often simply haven’t read the original stretch goals is far lengthier than most finished games even years after launch.

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Felix Stone

To be fair, CIG started out with SC with the 2012 kickstarter with around a dozen folks and grew to over 600 employees spread out over five cities, four countries and three continents. So they weren’t just making a game but also making a company to build the tools to make a game while redesigning what the game should be in light of getting far more resouces than they imagined.

The whole pipeline argument is some CIG astroturfing/marketing lies. In all startup companies, the founding date is the actual founding date and not some random date at which we are the company is considered “large enough.” Not to mention, the number of employees isn’t really as important as one would think (for a gaming/gameplay perspective) as the vast majority of CIG’s employees work on art/ship creation and sales.

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Tee Parsley

Star Citizen isn’t and was never a ‘scam’. Funding may be a little funky, but the game was always a giant vanity project of an egomaniacal developer with little to no ability to stop himself from micromanaging and adding bits and systems that should have been in the design from the prototype stage. But that’s par for the course. It’s on the Roberts style sheet.

They’re getting close to a half a billion dollars in funding. WYSIWYG.

And apparently the elevators can still kill you. But less often now.

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Joe Blobers

@Tee Publishers made more than 100 billions $ in the same period of time.
Where is the SC released equivalent, with all bells and whistles SC did implemented in Alpha plus all others features and gameplay they are going to implement? There are none because most of those Billions went to shareholders pocket in priority, then to devs to make copy/paste of the same games or remaster and expensive marketing campaign.

It does not cost hundreds M$ to backers but 45$.
The difference is that every $ is going to development of ambitious games. That is the very reason why I don’t buy any Triple-A from Publishers since years to spend my budget on Humble Bundle monthly games and heavily discounted carefully selected older Triple-A.

Alpha = bugs and crash, nothing can change that. If you can’t stand any alpha nor want to support this project, fine. Others do and join in numbers, more every day.

So far, CIG managed to handle all technical “blockers” no reason to think they can do less with +700 devs versus 500.

It will be interesting to see how much new backers will have join by end of next year with at least 3 new gameplay added and who knows… first iteration of server meshing allowing new systems, crew NPC’s and overall more stability.

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Tee Parsley

Think of what CIG could have done with all that money if they had had a coherent plan!

Really the $35-45 buy in is a reasonable risk for the gamer. Won’t argue about that at all.

But you got to work on that ‘It’s okay because it’s a real game! It’s okay because it’s an Alpha!’ split. Kinda disingenuous to argue both in the same post/paragraph/sentence.

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Joe Blobers

I never wrote in years that SC is a real game or alternatively, to pretend it is a finished game. This is a game in heavy development, official status is Alpha. I just wrote ‘in development’ or ‘Alpha’ 3 times in the comment you replied…
All web sites use the word ‘game’ when talking about games in development for all others companies. The same apply to CIG as well.

About your perception of a ‘coherent plan’, they did more with far less than companies with billions $ of cash, thousands of devs with all up-to-date pipelines at day one.

That is my single criteria about how this project is performing in terms of development.
9 years and counting IS a substantial length of time for any human, not only for software development but apparently, that is what is required when starting from scratch with ambition, not quick and dirty copy/paste we have seen since decades…

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Ken from Chicago

Well actually, it is. Pre-Covid, the CitizenCon was where you try out new features in development as well as meet devs, ask questions, interact with:
Chris Roberts
Sandi Gardner
Jared Huckaby
Brian Chambers
Erin Roberts
Sean Tracey
Tyler Witkins
John Krewe
Tony Z
et al.

Those some of the well-known CIG devs for SC backers who have been following news about the development. The 2020 CitizenCon was scheduled for Los Angeles so they was a possibility of having some of the actors at the con. Of course there swag given out and merch you could shop for and there were cosplayers aplenty enough to have contests, some by repeat cosplayers. Even some of the youtubers and streamers are well-known:
Bored Gamer UK
Super Mac Brother
Space Tomato
Noobifier
Dig That 32
Morphologis
Deejay Knight
Paul Shelly / Galactic History / The Astro Pub
et al.

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Jim Bergevin Jr

Well that’s the thing. They might have had some use as an actual physical convention as you point out but aside from a handshake with the devs, even merch can be done through a digital storefront and giveaways. To me, a completely digital con seems kinda pointless, when you can achieve the same goals through one stream and open beta tests. People have even been debating the need for the non-specific trade shows and cons even before covid. Maybe it’s me. I just don’t get that excited about what amounts to an annual cult meeting (for any game).

Sixuality
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Sixuality

Weren’t you at least a little tempted to tweak the title of this article just a tad?

‘Star Citizen dates its next digital con for October 9’

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Ken from Chicago

If they really wanted to be petty, they could have had a headline:

“Star Citizen dates 9-year-old con on October 9th.”

But they are above that kind of thing. 👍🤣

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Joe Blobers

Meanwhile most space games production required +4 years after ‘Gold’ release to be whatever they were supposed to be at release: NMS, ED… not even mentioning others Triple-A requiring a good 2 years of patch + free DLC’s to reach an apparent Gold status (CB2077)…

Worst con ever but who care about facts: Date of release matter nothing else lol

Edit: and yes I got the joke in your comment. SC backers do have another perception of what is fun in a comment section and what is not in the current gaming industry toward gamer community.

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Bruno Brito

You really can’t take a joke, can you?

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Paragon Lost

Unfortunately there is no rational, humorous or critical conversation. Basically they are one of those old eight track players, stuck on one track, just repeating the same track over and over and again. Which means nothing they say can be taken serious. To bad.

Panasonic t-bar eight track player.jpg
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Bruno Brito

I hope this game fails on my lifetime so i can at least watch.

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Andrew Christensen

If you like spaceships, I got a few drawings my kid has done up. In 9 years she can probably put a model together for only $2000 now!

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Joe Blobers

Why look for $2000 when you can get $5K up to $30K? :)

The Next Great Starship Contest

I hope CIG do make more of those Backers contest and allow Moders to propose contents in the future. This is a very valuable source of inspiration and quality work for free of cheap.

Keep encouraging your kid to be ambitious and creative, that’s the best you can do for him.

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Bruno Brito

I like drawings. Thats enough for me.

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Joe Blobers

LOL

It is not like some individual around don’t repeat the same things since years… only so called White-knight are doing wrong… except it is not even true.

You can repeat 2 + 2 =4 endlessly to those not caring about facts, that won’t change the result: 4 is still correct years after someone gave the answer, even if you don’t appreciate the commenter :)

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Joe Blobers

You really can’t read the Edit section?

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Bruno Brito

I avoid reading your comments when i can. It does wonders for my skin.

Turing fail
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Turing fail

Chatbots don’t do humor…

Gipfeli
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Gipfeli

wrong!
the last time i talked to siri she dropped jokes like there’s no tomorrow! they were not funny but they were jokes non the less