BitCraft confirms free-to-play monetization and promises to sell ‘Lamborghinis over Medals of Honor’

The analogy will make sense in a minute

    
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When BitCraft unveiled itself to the world last month, it was a generally vague yet intriguing reveal, promising a community-driven sandbox MMORPG that seems to lean heavy on the social interaction and exploration side of gameplay. While a lot of that is interesting enough, there is also the desire to have some more concrete information such as how the game will be monetized. Luckily, the devs at Clockwork Labs have provided a little bit of that in a lengthy blog post about monetization.

Much of the post is about the philosophies behind most monetization practices as well as the pros and cons of them, until the post finally ties it all back to BitCraft’s monetization, which will be a free-to-play model, owing to the communal nature of the game overall:

“Given that BitCraft is a community sandbox MMORPG, by this point it should already be clear that for us monetizing access to BitCraft is pretty much a non-starter. […] Part of a vibrant community and bustling economy is that the world is full of people. We also believe we’re building something new and interesting and we want as many people as possible to have access to it. It simply doesn’t make sense to restrict access.”

In the same vein, the post promises that the devs will recognize what’s important to sell and not sell.

“We should avoid selling anything in game that is understood to be earned and we should always sell things that are understood to be bought. That sounds almost like circular reasoning, but we feel it’s actually an immensely important distinction. Since it’s pretty abstract I think it’s helpful to use an analogy: we should never be in the business of selling Medals of Honor and we should always be in the business of selling Lamborghinis.”

As for what the game’s Lamborghini store will sell, there are no specifics given, but the post does promise that the devs have “interesting and innovative ideas in the space.” So we’ll just have to wait to see just how distinct these Lamborghinis are.

source: Medium.com
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EmberStar
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EmberStar

The teaser trailer for this looks nice. I’d be interested in it if it was single player. Playing online, where they’re almost certainly going to do all the online stuff that will ruin the look of what’s shown though (like damage floaters and nameplates and the UI and just the part where it’s the internet and someone is going to be running around with “Schlong_McHuge” over their head)… yeah. The trailer is cute though.

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Jon Wax

The discord channel for this is kinda fun to watch.

Personally I think they will go for possible Nation building and use land deeds with monthly fee to sustain, scaled to size of plot maybe.

The video appears to show the game as this big ass explorable world but it’s all so vague as to be kinda useless right now.

I don’t see cosmetics for a game this niche being sustainable long term.

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Godnaz

We want to calm concerns of possible bad monetization practices but also don’t want to commit to tell you we won’t have them. We’re nearly done with development but still haven’t figured out what our money making process will be.

– this is how I read it.

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Jim Bergevin Jr

As long as that Lamborghini gets me from point A to point B faster, then I’m OK with it. My time is precious; too precious to spend walking on my own two feet.

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Jon Wax

Say no to fast travel

EmberStar
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EmberStar

I’m kind of “meh” on a lot of MMO features. But if a game is open world but has fast travel to everywhere… what’s the difference between that and a “lobby shooter” setup like Warframe where it just instances a new map to go shoot stuff in as needed? I mean, why have a great big world if most players are going to teleport past it? And most will, because people are people. “Stop and smell the roses” is always going to be the minority option.

And even in Warframe, “Sprintframe” players are a thing – the ones who full speed to the objective, finish it even (maybe even especially) if no one else is in range to share the XP, then race to the exit and whine that they have to wait an entire 60 seconds before the game force-extracts everyone.

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Harbinger_Kyleran

One thing I’m pretty sure of is this game will be mostly about selling stuff to make money.

Verdict is still out on who will earn it and how much.

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Bruno Brito

Huh.

Ok, i guess.

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Life_Isnt_Just_Dank_Memes

Lambos over Medals of Honor?

So this game caters to racing enthusiasts over FPS fans?

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Utakata

…racing whales that is.