This week, Lord of the Rings Online players are getting to roll their first brand-new class — the Brawler — since the Beorning came out in 2014. It made me think about how rare (but not unheard of) it is for an MMORPG to get new classes a decade-plus after its launch and how that impacts the game.
If nothing else, a new class signals to the community that the developer team is still very much involved in the game and wants to give players a different way to experience old content. It also can shake up dungeon and raid group compositions, depending on which role(s) the new class fits.
Looking at the more recently added classes (or powersets or equivalents) in your MMORPGs, which would you say ended up being a net positive to these games?