Lord of the Rings Online starts Fate of Gundabad testing

    
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While the first round of public testing has already concluded, Lord of the Rings Online: Fate of Gundabad’s beta — Update 31 — kicked off this past week. The update included the various regions of Gundabad, a new Allegiance UI panel, a fresh set of missions, and the Den of Pughlak three-person instance (which gives a new meaning to the term “pugging it”).

Additionally, Executive Producer Rob Ciccolini showed up for an hour-long Q&A this past Friday. The big announcements and details that he shared during this livecast include:

  • Brawler DPS is low and is due for upwards adjustment
  • Two new hobbies may be in the works: One that is “lore-intensive” and one that involves bird collecting
  • 64-bit versions of the servers may be coming this winter to help with lag
  • Mounted combat is slated to be “tweaked” but not revamped
  • River Hobbits will likely be the next new race in the game
  • The legendary item reward track is coming with the expansion
  • SSG is building an external and internal team to work on the graphics upgrade, which includes the UI
  • Fate of Gundabad’s dungeons and raids will come out in early 2022
  • More character creation options, including faces and hairstyles, are coming in early 2022

And the Update 30 soundtrack is now uploaded to YouTube:

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MrReaper

I hope bird watching means hunting with a catapult. How about bar fighting, pole dancing, cosmetic pet racing, you turn into your pet and race. Or just golf.

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Bruno Brito

Good lord, where the hell are the class reworks?

Stormsong Minstrel
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Stormsong Minstrel

Mounted combat does not need anything. It is absolutely irrelevant past Rohan/Wildermore. Everyone uses warsteeds as fast horses. Leave that system to die after Rohan.
Character creation options: irrelevant. I think, it’s just a waste of resources.

If SSG was not that lame, they would think about old LIs conversion. Make clear system that even 10-years old would understand. Because right now, you have to “appraise” old LI, get some stuff, then go to forge master to deconstruct it (for non-usable stuff), then travel to Rivendell, then reforge and NOT forget to add name, because no such option later….ANd well, lots, lots of new barter stuff, because same lvl.100 fully powered LI would produce different outcome if you are lvl.116 or lvl.130. Normal system: fully powered/non-fully powered –> age (1, 2, 3) –> outcome is shown and does not depend on player lvl.

Hobbies is the only good thing.

Oh, did I forget to mention they should have tested Gunda-bad months before launch?

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jinarra

More cosmetic options are VITAL IMO, along with overhauls for the current ones; But then I’m more a roleplayer than a raider or grinder.

Leyaa
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Leyaa

While I don’t think they are vital, I appreciate all the fluff, be they new hobbies (OMG!! new hobbies!!) or any sort of more customization options.
I always treated the new races as a way of SSG to monetize new customization options, so I am pleasently surprised they are giving them out to existing races as well.
Hoping for more interesting hair styles for female Hobbits. I tend to circulate between the same two hair styles for all my Hobbits.

The Q&A was overall very promising. I am glad they’re planing to do something on the technical part. The stuttering and lags are really bad at the moment.
And good to know they have 4K resolution on the horizon with the graphical overhaul (although I shudder at the overhaul as I love the current graphics).

cambruin
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cambruin

I uninstalled. Nothing but vertical progression again, lackluster Brawler, unconvincing LI overhaul and all classes are as generic as can be with 66% of the trees nothing but filler for a single usefull talent tree.

The game world is all this game has got going for it and to me, that’s simply not enough anymore.

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ogged451

which includes the UI

Ok, once I can play in 4k without straining my eyes, I’ll give it a shot again.

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Ashfyn Ninegold

Great news.