Diablo II Resurrected plans PTR, offline difficulty scaling, better keyboard mapping, and more


Did you know Diablo II Resurrected was still having queue issues? I hadn’t realized that wasn’t all entirely cleaned up by now, but apparently not, as Blizzard’s patch preview this week says it’s merely “seen significant improvement in decreasing queue times,” such that most folks are waiting only an average of one minute to get in, which isn’t too terrible really.

Of course, the patch preview itself is the most interesting bit. The studio says it’s working on offline difficulty scaling and rewards for up to eight players is on the way, along with keyboard and mouse quick-casting and keybinds for active skills to mirror controller play, visual tweaks, UI adjustments, audio improvements, attack misses in combat, and Nvidia DLSS functionality.

“These features will officially be introduced in early December when Patch 2.3 goes live,” Blizzard says. In the meantime, you can test them out on the new PTR.

“In the coming weeks, Diablo II: Resurrected will be launching its first ever Public Test Realm (PTR)—a special realm where we can test balance, bug fixes, and other enhancements we make to the game. We invite all of you to participate, as you’ll have an opportunity to play a crucial role in testing features and evolving the experience for all players. When we get closer, we’ll share more details on how you can gain access to the PTR and trial these changes. The primary focus of that PTR will be revolved around fixing database issues and stabilizing our online environment. Once we are confident these fixes are in a good place, we’ll share more details on Ladder rank play and even more new changes coming to Diablo II: Resurrected.”

Activision-Blizzard is considered a controversial company in the MMO and gaming space owing to a long string of scandals over the last few years, including the Blitzchung boycott, mass layoffs, labor disputes, and executive pay fiasco. In the summer of 2021, the company was sued by the state of California for fostering a work environment riddled with sexual harassment and discrimination, the disastrous corporate response to which has further compounded Blizzard’s ongoing pipeline issues and the widespread perception that its online games are in decline. As of fall 2021, multiple state and federal agencies are currently investigating the company and the industry has called for Bobby Kotick’s resignation following fresh reports on his misdeeds.

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Nathan Aldana

in b4 the purists whine that they change diablo in even the smallest way

Dug From The Earth

Offline options = good

Call me when modding is supported ultimately


The controls on console for this game are a million times better. Being able to utilize ABXY and RB/RT and the ability just instantly goes off is super huge and there’s a whole “shift” version of all that when you hold down left trigger. No pressing a hotkey to change an ability then right click to use it. Press a button and it just works like most modern games. Can’t count the number of times I would teleport forward and die because it didn’t register me swapping to Frozen Orb or something instead.

Crazy about the server issues, I stopped playing when they started and haven’t gone back since. Honestly probably never will short of some content update or something that seems unlikely. Was fun to see the Lord of Destruction content, was a big shock compared to the original game in terms of difficulty and length.