New World addresses grumbling over undocumented changes to elite POIs

    
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New World’s developers dropped two missives over the weekend. The first addressed changes to elite points of interest aimed at endgamers that simultaneously made them harder (intended, although not to the degree implemented) and offer less loot (not intended) for more grind (which has the playerbase miffed). “[I]t is clear to us that proper context wasn’t delivered on why those changes were made,” the devs admit, noting they’re specifically working on drop rates from elite chests and orbs in expeditions.

“Our goal is to have a variety of areas that players can go to for crafting materials and gear. But with new gear and equipment, we want players to be challenged. Our vision for end game is multifaceted, and includes Outpost Rush and Wars, Invasions and Arenas, 60+ Corrupted breaches, 60+ Elite POIs and named creatures, and Expeditions, with more to come in the future. There will not be one single source for best in slot and our desire is to encourage players to engage with various activities. We value your time in endgame and are actively looking into the activities and reward balance.”

A second blog details ongoing points of contention in the game, including performance problems, void gauntlet bugs, undocumented changes, crafting balance, addons, the harvester gear bug, lost housing compensation, and RMT bots, reports of which are reportedly down 70%. The studio also says it’s considering fresh steps to improving transparency around forum moderation and account penalties.

Meanwhile, players on some servers are still reporting that their realms are still acting wonky, booting players and leaping ahead several months in timeline.

Source: Blog 1, blog 2
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Yangers
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Kickstarter Donor
Yangers

Wow. I just logged in and having that context made the mindless grind and shitty loot suddenly fun.

Thanks Amazon!

/s

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Dug From The Earth

Amazon Games Suit, “So, which demographics of players actually play our game?”

AGS Dev, “The level 1-30 players who are still enjoying the honeymoon period of the game, and those who pushed past the level 30 burnout and hit level 60 already”

Amazon Games Suit, “Ok, lets make changes making that level 60 experience worse, we dont want them hanging around giving all those early level players the wrong ideas. They should have left at 30 with everyone else. We dont need them hanging around and nagging us to do more work on the game”

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angrakhan

Yeah this patch really screwed over the most recently created servers which have tiny populations. On my server there’s not a lot of 60’s and none of them have anywhere close to 600 gear score items. Then along comes this patch which made all the areas where you would get better gear impossible to clear and basically left the whole server stuck. You’d think with all these fancy AWS servers they could do some basic analytics and adjust the difficulty on each server based on the individual level+gear score demographics of that server. Yay for one size fits all changes that are buggy on top of that.

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Bel ? Floors 51-60

After 600 hours, I ended up uninstalling it this weekend. All of the endgame areas that we were farming for drops were effectively broken by this patch. Folks talk about it being way too easy to get to the maximum gear score and after a month of endgame farming I only managed to get my armor to 575ish and weapons to around 540ish. During that time I got thousands of drops and of all of those… only one item was worth keeping and actually useful. The end game already felt not amazing, but this removes the little bit of fun we as a community made out of a bad situation. I hope at some point there will be a redemption arc for this game, but for now I am checking out because playing it just makes me angry.

On top of all of that I have watched my server go from having multiple hour long queues, to regularly having around 1500 players… to 900 players… to 500 players… to now being lucky to have 300 players during peak times. Amazon Games has mismanaged this game into the ground by making quite possibly the worst decisions at each step of the way. The 1.1 patch screams of a panicked move to try and slow players down because they were “finishing” things too quickly with nothing but cosmetic items seemingly in their content pipeline… given that we have had four different refreshes of the cosmetic store since September.

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Dug From The Earth

wow…

not a slam on you, but any game that people can play for 600 hours and not max out while trying to max out, is just sooooo badly designed

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Sephyr ArtCore

You clearly haven’t played real MMOs

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Dug From The Earth

Always those few that Ive gotta go into specifics with in order to make my rather straight forward comment less open to speculation…

So ill refine my statement:

“any new mmorpg game, without expansions or dlc or other content yet added, that people can play for 600 hours and not max out while TRYING to max out, is just soooo badly designed”

I wouldnt expect this for the current state of games like WoW, FF14, ESO, etc because those games have been out for multiple years with expansions and additional content added to their base game….

… more specifically NEW content design to push that “max” (ie: gearscore) goal out much further away to increase the grind.

The thing with New World is that there isnt this “raid tier” of goals after you hit max level. Getting max watermark IS like getting to max level in most other games. You really need it if you are going to compete on an equal level with other people in PvP/Wars/Outpost Rush/and actually be able to beat Invasions.

By the devs making the grind to max watermark take more than 600 hours, its just like them screaming, “We dont know crap about game design”

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Robert Mann

Yep, end-game zerg-rushers ruining things again. Gamedevs need to just hard-stop caring about their issues and focus on the people who will remain, instead of locust off to the next game to content zerg.

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Sephyr ArtCore

Exactly! Seems they rather have big numbers on a short period then stable numbers over a long period, like basically every other MMOs