I still remember when boxes for MMOs were very much the default. I owned boxed copies of Star Wars: The Old Republic, Star Trek Online, and WildStar even though all of those games jumped pretty quickly onto the free-to-play model. And yet the reality is that my job means that I am perhaps the worst person to ask about whether or not I try more MMOs now than I did back in the days before free-to-play was the dominant business model. Trying MMOs is kind of a thing for me.
Then again, I’m always curious about whether or not this shift in models has really produced a big shift in regular gamers’ play. Some of our readers have probably gotten used to a world where most games have a buy-in price of “nothing,” but others are probably far more accustomed to a world where trying a new MMO meant buying the game and possibly even subscribing for a month or two. So do you tend to try more MMOs since free-to-play became the dominant model? Or do you still tend to try new games at about the same rate as ever?