The Daily Grind: Do you try more MMOs since free-to-play became the dominant model?

Space boats.

I still remember when boxes for MMOs were very much the default. I owned boxed copies of Star Wars: The Old Republic, Star Trek Online, and WildStar even though all of those games jumped pretty quickly onto the free-to-play model. And yet the reality is that my job means that I am perhaps the worst person to ask about whether or not I try more MMOs now than I did back in the days before free-to-play was the dominant business model. Trying MMOs is kind of a thing for me.

Then again, I’m always curious about whether or not this shift in models has really produced a big shift in regular gamers’ play. Some of our readers have probably gotten used to a world where most games have a buy-in price of “nothing,” but others are probably far more accustomed to a world where trying a new MMO meant buying the game and possibly even subscribing for a month or two. So do you tend to try more MMOs since free-to-play became the dominant model? Or do you still tend to try new games at about the same rate as ever?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Previous articleThe Stream Team: Backseat Streaming’s latest episode enjoys some Star Wars Movie Battles
Next articleLost Ark fixes that fun chat exploit, says the Feiton Powerpass won’t cost real money

No posts to display

Subscribe to:
oldest most liked
Inline Feedback
View all comments