Global Chat: DC Universe Online lacks that ‘wow factor’

Online, fine.

Are you heading into the summer season with the intent of sampling MMOs that you’ve never touched before? If so, then you’ll find Virtual Bastion’s foray into DC Universe Online good company.

The verdict? It’s OK but not that gripping: “The game itself doesn’t hold much wow factor. It’s fine in that the mechanics work, gameplay isn’t glitchy, character creation is fun, and it’s neat to see all the heroes and villains running around doing their thing. But progression quickly became bland and its systems uninteresting.”

Read on for more MMO essays that cover titles such as Lord of the Rings Online, WoW Classic, Guild Wars 2, and more!

MMORPG Blog simply expressed joy over a particular zone in LOTRO: “Evendim, despite swimming, is nice and inviting. Unlike half-empty North downs or just bad for navigating Angmar. Evendim is warm, sunny, just inviting, with some love stories/story as well. And yes, there are many enemies to kill, remnants of majestic city to witness.”

Parallel Context tackled the “no LFD tool” issue from WoW Classic: “As a tool, the automated LFG tool does make the process of getting into an instance relatively painless. But the tool also operates as, well, an accelerant. It takes a potentially combustible situation and pours gasoline on everything, because it eliminates any sense of responsibility for your actions.”

You only remember these people when someone dies.

The Ancient Gaming Noob wonders why CCP is so fixated on an EVE first-person shooter: “But the why, the raison d’etre of an FPS set in the EVE Online universe is never really answered.  We don’t know why they keep taking swings at that, why they have been burning money on the idea since the late naughts or whatever we call the first decade of the century.”

The Common Sense Gamer asked teammates to be nice to their healers: “For those who choose to fill this role, I don’t think you hear enough gratitude for your efforts. Too often the group succeeds or fails, disbands and forgets all about the fact that some one in that group made it possible for them to keep going, utilizing their resources to keep everyone in the fight.”


Tales of the Aggornaut tangled with some sky pirates in Guild Wars 2: “The story is great so far, and ultimately that is really what I am after when it comes to this content. It is weird having finished all of the other content in the game and then filling in key bits of information that would have been nice to know all those years ago.”

Matt Fossen made a case for loosening transmog restrictions in WoW: “What’s my point? Merely that the visual distinctions between gear of different armor classes are not only ill-defined, but often downright misleading. The common knowledge that plate pieces are made of metal and spikes while cloth pieces are, well, cloth tends to fall apart as designs become more and more detailed.”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.
Previous articleOne Shots: Check out my nifty bone collection
Next articleThe Stream Team: Sunday hunt day is happening in Monster Hunter Rise

No posts to display

Subscribe to:
oldest most liked
Inline Feedback
View all comments