Profane summarizes July’s development progress and seeks a name for a crab

    
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As the month of August arrives to the calendar, the devs of Profane are looking back at July’s progress with another new roadmap roundup. Points of note for the prior month’s development include spawners being nearly done, integration of final content for gathering, the downed state for dying player characters needing to be applied, and the near-completion of a “plotting system.” The roadmap also features new progress boards for a map feature and data persistence, and has moved the game’s weather system to the back burner for now.

Meanwhile, the team is asking for players to name a crab creature. The Twitter thread also talks about the utility of a silk crab that’s pictured, which will be a source of various cloth materials. That same thread also points out that created items’ stats will be affected by the materials used in its make. But first, there’s the matter of naming that other crab.

source: Twitter (1, 2)
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