Dungeons back in World of Warcraft’s launch day were not actually all that long. Even given that basically everyone geared and specced badly, the game was not well-balanced, and so on… seriously, these dungeons usually took anywhere between 45 minutes to an hour. (Unless you try to clear Blackrock Depths.) But oh, I found every single one of them so draining that I needed to have a good sit for at least five minutes before doing anything else. There was just something exhausting about them even aside from the irritation of forming a group, so you can imagine how often I sought that content out in WoW Classic.
Oddly, I still find the game’s dungeons kind of draining, even though they are far faster and less obnoxious to clear through compared to back in the day. I couldn’t tell you why, but it’s true. So what MMO content feels disproportionately draining to you? What content is out there that you might recognize is objectively not all that time-consuming but seems as if it just sucks half a year of life out of you every time you do it?