The Daily Grind: How do you deal with disappointing MMO design choices?

That elephant won't bedazzle itself.

I do not want Loporrit tribal quests in Final Fantasy XIV. The fact that we are getting them as like the hundredth bit of Loporrit-focused content does not exactly fill me with bliss. I consider this a disappointing choice on the part of the designers. And I have dealt with this in the ancient and proper fashion: By being mildly disappointed but hoping they turn out to be good despite my misgivings, because hey, this is a video game I play for fun. Why be cranky or all doom-and-gloom about it?

Of course, everyone responds to disappointment differently. Heck, everyone responds to specific disappointments differently; I was pretty broken up when Endwalker got delayed, for example. But we all have a usual response, ranging from being less enthusiastic to just not playing the game any longer. So how do you deal with disappointing MMO design choices? And what disappointments have hit you particularly hard despite that?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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