When MOP’s Chris hopped in to Pax Dei for our Choose My Adventure column, he almost immediately bounced off it, finding his initial forays into the survival sandbox extremely unwelcome and deeply uninspired. Mainframe Industries isn’t completely ignorant of the game’s incomplete state and has plans to try to address some of that in an upcoming patch.
This update, which is scheduled for some nebulous time in autumn, promises to bring improved combat responsiveness, rework enemy factions to give them more character, add several crafting updates including a recipe journal, and perhaps most importantly, introduce a rework of the early PvE experience that includes better access to enemy camps and better readability for enemy strength.
The studio acknowledges the patch’s vague release window, explaining that “a few more weeks” are needed in order for everything to be knitted up tight. It also points out that its early access build is effectively a beta and is “very raw and missing some critical systems” in order to gather player feedback.
“Was the Early Access released too early? Maybe, although, as we stated, this is Early Access in a very real sense of the term,” the studio reasons. “We needed to validate some of the assumptions we had before starting to introduce key features, and that was always going to take time.”