Trove is testing a new game mode, a major performance upgrade, and new non-cloud server tech

    
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The perpetually underrated and overlooked MMORPG sandbox Trove has a patch on deck and a new community letter out from Gamigo this week, so heads-up to all the blocky voxelbox fans out there. The letter dives deeply into two topics: performance and features. Gamigo says they’re linked and that it has diverted a “considerable portion” of its resources to address the game’s performance problems, which are apparently the result of years of VFX accumulation.

“Optimizing thousands of effects, one by one, while retaining their original feel and look has been a huge task for our team. It touched not only recent assets but also very old parts of our codebase,” the studio says. “We wanted to be sure we could deliver on this — which is why we remained silent for so long. We didn’t want to promise something until it was fully ready.”

It’s ready now, or part of it is ready for testing, along with new server tech that ports the game from the cloud to “traditional bare-metal servers” in an effort to improve game latency and load. Gamigo emphasizes that it’s all a work in progress and will be in testing over the next few weeks. And it won’t be alone.

“As a result of these technical efforts, the pace of new content updates has unfortunately slowed down. Ongoing duping attempts, which require constant monitoring and action, further complicated the situation. However… [w]e’re excited to share that a new limited-time game mode, Trials of Luxion, is coming to Trove, and it’s now live on the Public Test Server (PTS)! We also heard your feedback about Snowfest loud and clear. Trials of Luxion introduces a new way to transform bulk into more valuable materials, inspired by the Donation Station that many of you missed.”

Patch notes for the test server are already up with full details on Trials of Luxion.

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