
It’s patch day for Sea of Thieves, and at long last, players will get to face that most ubiquitous and dangerous form of fauna known to multiplayer and MMO gaming: the extremely angry wild boar. As we reported previously, these new fiends can be found in treasure-filled wallows either out in the world or tracked directly with a new boar hunting voyage available from the Hunter’s Call faction. Speaking of hunting voyages, the update also introduces megalodon hunt voyages too.
Of course those are known additions for most players. What might be somewhat more surprising is a series of buffs for the throwing spear, which makes it harder to dislodge from ships, makes them bring more water into a ship’s hull, and gives it a damage increase across the board, with even more damage against megalodons or ancient megalodons and the ability to one-shot players. A related development video from Rare explains that while this addition might be controversial, the studio believes that landing this kill is a skill shot and throwing spear users are extremely vulnerable when readying an attack, so it’s an example of risk versus payoff.
Another major change is the elimination of ladder launches or “funny launches,” a long-standing movement exploit which let players cheese a function of the game that would eject a character from a stuck point at high speeds; players who are stuck in geometry will now see themselves gently bumped out of the pinch point instead.
Finally, today marks the official launch of the game’s new points-based enforcement feature alongside new measures to attack stream sniping and ban evasion. The full patch notes grant all of the specific details.