
Roblox’s quarterly revenues are in for Q1 2025, and it won’t come as a shock: Roblox itself continues to pull in absurd sums of money. Roblox Corp. reported over a billion dollars in revenue, an improvement of nearly 30% compared to Q1 2024, as well as a 26% boost in average daily active users (nearly 100M). The company also paid out a record $281.6M to Roblox creators over the period.
But don’t get too excited because the company also managed to spend almost $1.3B buckaroos over the same period, resulting in net losses of over $260M, which is pretty typical for Roblox since it went public. Primarily, the company spends kind of a lot of money on R&D, as well as infrastructure and trust and safety. Indeed, the losses would be even higher but for the fact that a $30M payout was apparently delayed to Q2.
The massive earnings arrived over a complicated quarter for Roblox, which has seen a stock dip over missed earnings projections, an SEC investigation, efforts to deal with creators re-enacting mass-shootings in the game, and multiple lawsuits, including one that accuses the game of enabling the sexual exploitation of minors. It was also the quarter when Roblox co-founder and CEO Dave Baszucki suggested publicly that parents who are concerned about Roblox’s exploitative reputation just “make their own decisions” and “don’t let your kids be on Roblox.” Which continues to be excellent advice. Unfortunately, based on those revenues and DAUs, it’s clear that fewer people than ever are taking it.