When I think back to all of the MMORPGs, CRPGs, and JRPGs I’ve played and the part of each game that I like the most, it typically is the very first section. I love starting out as a nobody — weak, relatively unskilled, and wearing tissue paper armor. That means that every step forward in those opening hours and days feels meaningful as I upgrade my gear, gain access to new abilities, and so on.
However, I’ve noticed that while MMOs used to do this, nowadays they’re all about making you feel like a competent, well-rounded, well-equipped killer from the first hour. Then it gets ridiculous as the game is forced to make us living gods doing millions of points of damage with a swing of a stick because the devs have to keep ratcheting up the power curve.
So I guess what I want to ask is if anyone else feels this way. Do MMOs make our characters too powerful too quickly? Is there a wisdom to starting humble and oh-so-gradually gaining in stats and abilities rather than rushing through it?