Let’s be real here, I am a sucker for Halloween. It’s my favorite holiday, so you would think I was over the moon about it being included as a seasonal event. And I usually am, but somehow in World of Warcraft it always feels… off, somehow. Just like Q’s Winter Wonderland in Star Trek Online never seems quite right to me, something that just doesn’t fit in with the rest of the game world. Like it’s being added because, well, it’s a real-world holiday and people love holiday events.
It’s not just a matter of lore, either; you can always write the lore to justify these events if you want to. But it’s just something subtly wrong about the whole affair, something that makes things feel like the holiday just doesn’t quite belong. So what do you think, readers? What’s the worst fit for a seasonal event for an MMO? Are there Neverwinter events that just feel like they don’t make sense in the game, or Skyforge celebrations that just turn you off right away?
It’s around World Cup season once again, and that means everyone is wondering when the United States will care about soccer to the level of forgetting other sports exist. Do you need to have tanks? Because War Thunder
is bringing you tank soccer
. Yes, you can drive around in tanks which are also playing soccer. This is helped by the fact that it’s impossible to touch a ball with the hands of your tank, because your tank does not, strictly speaking, have any hands
The event minigame will award participants with a special fiery soccer ball decal, so you’ll want to get in on the 3v3 random queues or the 4v4 squad queues if you want to forever have a burning soccer ball on the side of your tank. Also the whole thing will be called “football,” because the United States is the only country where it’s not called “football.” In summary, even if you can’t bring yourself to care about the sport, care enough to get an event reward.
Missiles are a big deal in EVE Online
. There are a variety of ways in which missiles can be helpful and important as a means of delivering their explosive payloads to targets in combat, so there are usually a lot of them. And there are a variety of extra demands placed on the game client by rendering these missiles, which means that a bunch of them can really slow down the game. Hence the upcoming revisions for missiles
that will make the projectiles less demanding on systems.
Among the changes are refinements to the way the game calls for missile data when firing and the application of LOD rules for missile meshes, ensuring that distant missiles don’t cause additional system drain. It’s important to note that none of these changes will actually alter the damage or performance of missiles; all that’s going to change is the rendering of same. Check out the full development entry to see all of the more technical details.
New prison rule #1: No one is to use “shiv” as a verb any more. Last month there was a big debate over whether or not someone was shivved or just stabbed and we want to avoid that in the future.
New prison rule #2: Just because you’re in jail doesn’t mean that you can’t display a standard of culture, so we are instituting a new mandatory ballroom dancing class for all prisoners running for two hours. We’ll have a rotating schedule for that.
New prison rule #3: Please consult with the guards before enacting your escape plan. We’re not going to stop you, we just want to be able to time dramatically running down the hall at the last moment so that everyone is very excited.
New prison rule #4: The ballroom dancing class has been cancelled. Yeah, we realized that was never a good idea. Finishing school visiting hours are still on.
New prison rule #5: Let the guards know What Are You Playing and whether or not they will need to break up any arguments over cigarettes which may result from it. We don’t want any more arguments over cigarettes. You shouldn’t be smoking anyhow, it’s bad for you.
It’s important to note that however frustrated you might be about the fact that Camelot Unchained had to delay its long-awaited beta, the developers are probably even more frustrated. The whole thing was scheduled to go off on July 4th, but when the time came it turned out that the client crash rate, like the rent, was too damn high. We’re told it should only be a short delay, so keep your eyes peeled for further bulletins as events warrant.
Other beta news? During a holiday week? There was a little, yes.
- Thanks to Kinya for letting us know that Rebel Horizons is performing a stress test! That is, a test to stress the game’s servers. Not a test of your stress, that’s… well, we hesitate to say “fine,” but probably not something they need to test.
- Ashes of Creation is now one of the biggest MMOs in development, according to the development team working on Ashes of Creation. This is also the last month you can buy into alpha one, for the record.
- The headstart period has begun for Defiance 2050, with its full launch to follow next week on July 10th. Or full relaunch, we suppose. It’s some weird branding.
- Last but not least, Star Citizen has shared some details about what’s coming in the next patch, while one of the former developers of the game has shot down a fake review of his time working there. Seriously, guys, do we need to fabricate fake reports of problems with the game? That seems unnecessary.
A lot of things were also probably blown up over the past week, but that was the holiday and not beta testing, so we’re not covering that. We make up for a lack of listed explosions with a list of games currently in testing, and you should feel free to let us know if something in that list is incorrect. Heck, you should even feel encouraged to do so!
The latest patch for Final Fantasy XI has gear you might not be able to wear yet. That might sound surprising, what with the game having established a rather firm equipment cap for several years now, but it’s the truth. Players can acquire new Superior 4 and Superior 5 gear, both of which require new job gifts to equip; the latter requires the Mastery gift, so you shan’t be able to unlock it until you’ve reached the highest tier of job progress.
The new gear is acquired by lasting through even more difficult waves in Dynamis, so it’s not going to be found just lying about on the ground. If you’re not up to that level of play, though, don’t worry; you can still take part in the game’s login campaign, which among other things is adding back more or less every single mount added through previous logins to give you a plethora of options for what to ride around. Good news for anyone who wants more ornate riding choices.
Curious about how the game is to play right now? We just wrapped up our Choose My Adventure series in the game, so you can check that out.
Minion types in Hearthstone
don’t always matter, until they matter a whole lot
. That’s the motivation behind the new minion types being added to existing cards
, which already look and are named as if they do
have these types. Mountain Giant and Molten Giant, for example, are clearly elemental creatures… but at this point, they lack the Elemental minion type, which will be changed with the next patch. New options for decks focused on Elementals, and a more logical layout!
Other changes include making the North Sea Kraken into a Beast, the Witchwood Piper into a Demon, and the Jungle Moonkin into… not a Beast. (The other Moonkin in the game was not a Beast, and lore-wise they really shouldn’t be Beasts.) This likely won’t wildly change the game’s meta, but it should add new options for some decks and generally make things feel a wee bit more consistent.
So yes, we’re all sad that Crowfall is being delayed a little bit longer, but on the plus side one of the reasons for that is making the game more open for customization. That means more concept art, and more concept art means more chances to see time-lapse videos of that concept art being made. Which is exactly what we have here, a time-lapsed painting of concept art for the Wood Elf race.
We apologize if you were looking for some deep insight about the game’s lore or points related, but it is a nice painting and you can see it come together in the video down below. If you’d rather find out more about mechanics, it shan’t do much to entertain you. If you’d like to watch a 20-minute video about a much longer art process, though? It’s here for you.
Looking forward to the future of Warframe
? You should be happy that TennoCon is this weekend, but if you can’t make your way there in person, you’re almost in a better place. Not only can you watch TennoLive over the weekend to get all of the information, but you can also pick up a free Ash Prime frame just for watching the live broadcast
To get the free frame, you’ll need to watch for 30 consecutive minutes and you’ll need to have your Twitch Prime and Warframe accounts linked, all of which is rather standard. Then you’ll be able to get a nice shiny Prime warframe just for checking it out. If you’d rather get most of your information through other means, however, our own MJ is at the convention this weekend; you can check out her latest stream of the game just below, and keep watching for the reveals on the show floor.
The time has come for Defiance 2050 to enter the wild… in a limited sense. Head start access begins today, although the general “anyone can jump in” of the full launch won’t kick off until July 10th. But if you’re a founder, you can start playing this updated rebuild of the game right now on your platform of choice.
To go along with this particular event, players who are only passingly familiar with the title might want to take a gander at the rundown of the classes available on the PlayStation Blog, which covers all of the various ways you can shoot things in the game. (It’s a game about shooting things, you knew each class was going to have a focus on shooting.) The title is available on Xbox One, PlayStation 4, and of course the PC.
Here’s the weird part about this week’s column: I’m going to tell you, in short, that Final Fantasy XI is still a good game once you get past the initial hurdles involved. I am also going to tell you that it is a game which has not aged well, in part because of those facts. Which no doubt is going to sound kind of weird, but that’s the situation we find ourselves in.
There are really two things you have to look at with this particular game. The first is whether or not the game is approachable by someone who hasn’t played the game in years or ever, whether or not you can make reasonable progress when you start playing. The other is whether or not the game gives you slightest idea about how to do so, or indeed about how to do anything in the game. Because all of the systems in the world don’t help if you don’t know what they are.
Twitch is working overtime by going after big-name streamers who use inappropriate language in chat. The platform’s community policies have landed popular streamer Destiny with a 30-day ban after repeatedly referring to people as bundles of wood used for burning (note: not the exact wording used) and making some racist comments. Considering that he’s best known for streaming Hearthstone matches, it seems unlikely that these concepts would come up naturally over the course of gameplay anyhow.
Another popular streamer, MoE, received a ban as well for once more referring to people as bundles of wood used for burning (again, not the exact wording used) while trying to explain that it’s a term with “multiple meanings” (it has two meanings, and one is the aforementioned bundles of wood). It remains to be seen how much these new bans will actually affect toxic language and behavior on streams, but it should be a clear sign that the platform is not willing to let hate speech run rampant.
There’s a lot we still don’t know about the upcoming multiplayer-but-not-completely shooter from BioWare, Anthem. There’s also a lot we do know, some of which has rather cooled enthusiasm. But if you weren’t at this year’s E3, you didn’t see much of it in person, so it’s a good thing that you can see the game’s full demo in video format just below.
The 20-minute demo shows off the game’s gunplay, dynamic events, dynamic group scaling, and all of the environmental exploration you could want. In short, it’s a quick slice of what the final game will look like, enough to give you an idea of what you’re in for. Jump on below if you’re curious to see how it’ll play (or what it was playing like on the show floor, we suppose).