Tyler F.M. Edwards

Tyler F.M. Edwards
183 POSTS 176 COMMENTS
Tyler Edwards is a lifelong gamer, freelance writer, and occasional game designer living in Toronto, Canada. Here at MOP, he is the main contributor for the Not-So-Massively and Vitae Aeternum columns. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them.

Vitae Aeternum: A love letter to all that New World does well

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When you spend a lot of time in an MMORPG, it can be easy to become bogged down in all of the game's foibles....

Vitae Aeternum: Analyzing New World’s disappointing first season

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It's now been a few weeks since the launch of New World's first season, Fellowship and Fire. I wanted to give it some time...

Not So Massively: Second impressions of Diablo IV

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My initial impression of the Diablo IV open beta was lukewarm at best, but I did hold some hope that the second beta weekend...

Not So Massively: Wolcen’s Endgame is one of online gaming’s all-time worst blunders

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Speaking as a long-time fan of the game, I think the post-launch management of Wolcen: Lords of Mayhem has been an absolute mess. There...

Not So Massively: Diablo IV’s beta brings the horror, but not the fun

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I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept...

Wolcen launches Endgame update with new story chapter and massive progress reset

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More than three years after its launch, multiplayer Wolcen: Lords of Mayhem has at last provided a conclusion to its main story with its...

The Soapbox: Hating on the competition is no way to promote an MMO

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Recently, RIFT was back in the news, offering free subscription time to new and returning players. While I salute Gamigo's generosity here, whenever the topic...

Not So Massively: Impressions of Century Age of Ashes’ new PvE mode

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Back in 2021, I took a look at an early version of dragon-riding arena shooter Century: Age of Ashes. I found that its core...

Vitae Aeternum: Previewing New World’s first season and updated 2023 roadmap

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Last week, Amazon Games invited members of the press to a presentation where it unveiled its plans for a new seasonal content model for...

Not So Massively: Voidtrain’s Next Fest demo leaves a terrible first impression

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It's hard to find a survival game with an original premise these days. Dinosaurs? Done. Alien worlds? Done. Zombies? Done to (un)death. But how...

Not So Massively: Dark Envoy’s demo is where RPG meets RTS

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A while back I stumbled across the Steam page for co-op CRPG Dark Envoy and had the thought it could be fun to play...

Vitae Aeternum: Obsessing over New World’s population numbers is a waste of time

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New World is a bit unique in that it is the only major Western MMORPG that is playable only through Steam. The others are...

Digital CCG Eternal launches new Behemoths of Thera card set

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This week saw the release of Eternal Card Game's latest card set, Behemoths of Thera. Set in a world ruled by gigantic beasts, Behemoths...

Vitae Aeternum: New World should do more with its housing

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I find the history of player housing in New World a strange one. Prior to launch, I had the impression housing was being treated...

Not So Massively: Why I’m not playing Lost Ark

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Back at launch, I played Lost Ark quite heavily for some time, eventually racking up over 100 hours in the game and generally enjoying...

Vitae Aeternum: The uncomfortable truth of New World’s lax monetization

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I have a pretty laid back approach to monetization in online games. Bar mandatory subscriptions and a few egregious outliers, I am generally fine...

Vitae Aeternum: A measured response to New World’s 2023 roadmap

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When New World released its roadmap for the first half of 2023 a few days back, the initial reaction from fans was... not great....

Vitae Aeternum: The storm clouds on New World’s horizon

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New World has improved considerably since launch. I've had a lot of praise for the changes Amazon has made, and I'm looking forward to...

Vitae Aeternum: Tackling New World’s endgame as a solo player

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After nearly a year of stopping to smell the roses, I finally made it to level cap in New World shortly before the launch...

The Secret World Classic won’t have a Halloween event this year thanks to… player feedback?

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Over summer, fans of the original version of The Secret World were delighted to see the game's anniversary event activated for the first time...

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