Columns

Enjoy a run-down of our recent long-form pieces, both game-specific and more general. You might also be interested in our list of all of our columns and recurring articles. [Follow this category’s RSS feed]

We're not counting your game dying as death here.

Perfect Ten: The big book of MMORPG death mechanics

Video games will kill your characters. It's inevitable. I still faintly remember my younger brother's first video game death, when he ran full-tilt into...

Jukebox Heroes: DC Universe Online

This is my frustrated face when it comes to superhero MMO soundtracks. I don't know what it is, but it seems that none of...

Wisdom of Nym: Examining Final Fantasy XIV’s patch 4.4, Prelude in Violet

I mentioned a few days ago that I follow the same somewhat ridiculous process every time there's a new Final Fantasy XIV patch....

Chaos Theory: The prickly side of Secret World Legends’ less-than-ideal scenario situation

See, I said that wouldn't take too long! Here we are back at the Secret World Legends scenario discussion. This time, however, we'll be...

Global Chat: Why level in MMOs if you don’t grow?

Using World of Warcraft's latest expansion as an example, many bloggers recently pontificated on the uselessness of adding new levels to MMORPGs if...

One Shots: The Sunset Club

WildStar is about to be inducted into the worst club there is in the gaming world -- the club whose only requirements is...
The core here is so hard.

The Daily Grind: What’s a hardcore MMO to you?

Sometimes we have ads that get me thinking. Case in point, the most recent ad on our site for the upcoming Lineage 2...

LOTRO Legendarium: Future classes, business models, and direction

For any MMORPG fan, the future often weighs heavily upon the mind. We get excited about what secrets might be in development. We wonder...
Drift-slidin' away.

Betawatch: Worlds Adrift gets a new experience for PvE and tutorials

Are you a fan of Worlds Adrift but hate having any PvP in your mixture? Good news, then, you can go check...

Chaos Theory: The rosy side of the Secret World Legends’ less-than-ideal scenario situation

Do you know that feeling of anticipation? That's what I'd felt when I was given the heads-up at DragonCon that Secret World...
I'm important!

Vague Patch Notes: Trickle-down metagames in MMORPGs

A while back, there was an interesting set of data coming out of a discussion about Overwatch. The discussion was about the concept...

The Daily Grind: How fast do you consume patch content in MMOs?

I do the exact same stupid trick every time there's a patch for Final Fantasy XIV. I play the heck out of it...

Hyperspace Beacon: What will we see on SWTOR’s ‘ancient Jedi world’?

Producer Keith Kanneg wrote, "[T]he next phase of the SWTOR storyline will kick off with a bang on the ancient Jedi world." Let's look at the clues that let us know exactly which Jedi world that is, why I am excited to see that world, and what we will likely see on that planet. I don't think I have to mention it at this point, but I will: Possible spoilers ahead, but only if I am right.

Perfect Ten: My favorite WildStar memories

As I grow older, I start to worry about the loss of memories that are precious to me. I already joke that I'm pretty...

Flameseeker Chronicles: First impressions of Guild Wars 2’s A Star to Guide Us

We've had just enough time to digest that epic trailer, and now A Star to Guide Us is live. This is the fourth episode...
Hot lady

Wisdom of Nym: Picking apart Final Fantasy XIV’s patch 4.4 notes

Now we enter the descending period of Stormblood. This isn't exactly a bad thing or a problem or anything; it's just the way...

EVE Evolved: Two ways that EVE Online’s monetisation could be expanded under Pearl Abyss

When Pearl Abyss bought out CCP Games last week, the overwhelming message to EVE Online players was that it would be business...

One Shots: Gung-ho Gandalf

It's one thing to get a stern talking-to, even when you deserve it. It's another thing when that lecture comes from a gruff angel-wizard...
The first rule of this club is you aren't wanted.

The Daily Grind: Are guilds important to your MMO experience?

There was a time in MMO history when a guild was more or less a requirement to do much of what you would want...

The Game Archaeologist: City of Heroes moves into the Paragon Studios era

As we move into the fourth of five installments in the history, development, and downfall of City of Heroes, you may be wondering...

ADVERTISEMENT