Previews

Hands-on, first impressions, and preview coverage. [Follow this category’s RSS feed]

PvPvE extraction RPG Seekers of Skyveil continues closed alpha tests and reveals more characters

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We're going to need a few moments to recount this one because it's had a bit of a winding initial path. At the start...

Ship of Heroes’ latest dev blog talks up its attempts to make combat smoother and more enjoyable

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If you peeked in on Ship of Heroes' Steam Next Fest demo as we did, you probably noticed that combat was... well, bad, let's...

Siege Camp’s Anvil Empires pre-alpha begins testing housing interiors, player markets, and pack animals

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Still keeping an eye on Siege Camp's Anvil Empires? We are, and development of the war-centric sandbox MMORPG continues this weekend with a major...

Genshin Impact’s Roses and Muskets brings two more characters and an in-game film festival December 20

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What do roses, muskets, a film festival, and Genshin Impact have in common? They're all kind of bundled together with the shared world RPG's...

V Rising plans end of early access in 2024 with a new zone, endgame events, and gameplay tweaks

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V Rising is once more electing to talk about but not talk about future updates as its latest dev blog pirouettes through teases and...

Embers Adrift talks up November content updates, promises a patch in December and 2024 roadmap soon

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Usually retrospectives tend to look back at the entire year, but it looks as if Embers Adrift is mostly proud of November, as the...

Tower of Fantasy readies a new content update December 21 and an Evangelion crossover in 2024

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Next week will see more more arrive to the shared world RPG of Tower of Fantasy, as the Electrifying Winter Rhapsody update will arrive...
I'm sure it's fine.

Kickstarted VR MMO Zenith is plotting a 2.0 overhaul guided by six core design pillars

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VR MMO Zenith has a new blog post out from developer Ramen VR, promising to shake up the game with "fundamental changes" in a...

EVE Online adds new ice refinery heists and AIR daily goals, calls its first Vanguard test ‘a massive success’

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Havoc continues to reign and expand in EVE Online, as the spaceship gankbox has made a couple of additions related to the recent update...

The Survivalist: A toast to Conan Exiles’ new taverns, launching this week’s Age of War Chapter III

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You know that feeling when you get something you really want? Something you've been waiting for? Conan Exiles is giving that to me --...

The Division 2 announces overhauls to PvE and PvP with its Project Resolve seasonal update

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Ubisoft is full of determination, or at the very least resolve, as the studio has laid out plans for Project Resolve, a seasonal update...
Yeah, that makes sense.

Daybreak announces Year of Darkpaw to celebrate EverQuest and EverQuest II in 2024

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With both of its EverQuest franchise expansions for 2023 out the door, Daybreak's Darkpaw Games is already queueing up the teases for EverQuest 1's...
Statice got a gun.

Final Fantasy XIV fans recreate the Grand Theft Auto VI trailer in the game

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In Final Fantasy XIV, at no point do jack someone's sweet ride before evading the po-po because you robbed a bank. You do sort...

Warframe of Mind: The wonders of Whispers in the Walls, launching December 13

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It's almost here! Warframe's anticipated Whispers in the Walls is launching tomorrow, and I'll finally get to delve in. After learning more about it...

Conan Exiles promises PvE players ‘the joy of reducing structures to rubble’ with Age of War’s siege feature

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Have you ever wanted to destroy an entire city to dust in Conan Exiles but didn't really follow through because you're not a PvP...

Diablo IV previews its upcoming Midwinter Blight event in new video

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How exactly is the festive season going to look in the blood-drenched OARPG Diablo IV? You can probably guess that there will be some...

Fractured sets its sights on balancing abilities, monsters, PvP, and gear

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The Great Tuning that began last week in Fractured Online continues as developer Dynamight Studios is making balance and adjustments its top priority in...
I'm on a... you know.

Skull and Bones’ December 14 closed beta will impose a six-hour total playtime limit

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Do you have six hours' worth of free time between December 14th and 18th that you can spare to slake your curiosity about Ubisoft's...

Here’s how multiplayer will work for Nightingale’s early access launch next year

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It's almost as if Inflexion made its latest dev blog for us, as in for the MMO and multiplayer-loving segment of gaming: Nightingale has...

Pantheon Rise of the Fallen updates item drops and crafting, recounts a player-organized pre-alpha boss hunt

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The work on the MMORPG pre-alpha testing of Pantheon: Rise of the Fallen continues to roll forward, with updates to the build applied last...

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