Industry

They said what? They’re using that business model? They hired whom? [Follow this category’s RSS feed]

Daybreak’s John Smedley: EverQuest Next isn’t ‘vaporware’

Even though the big SOE-to-Daybreak transformation happened three months ago, the entire ordeal still feels fresh to many fans. An air of uncertainty permeates...

The Daily Grind: What would the MMO world look like without WoW?

Here's a fun question from an anonymous Kickstarter donor to kick off the morning: What do you think the MMO world would look like if
Medieval Engineers

Medieval Engineers adds multiplayer

Keen Software House has added multiplayer functionality to Medieval Engineers. What's Medieval Engineers? It's the firm's followup to Space Engineers, an...
Dota 2

Dota 2’s International prize pool nearing $6 million

Dota 2's International prize purse is approaching $6 million, thanks to crowdfunding efforts centered around the "Compendium," a virtual level treadmill that rewards...
lol

Portions of the tribunal system are returning to League of Legends this month

Remember Riot's Tribunal? Back in 2011 it was put forth as a possible antidote to toxic player behavior in League of Legends. Three...
Less than heroic.

Singapore-based Garena buys out S2’s Heroes of Newerth MOBA

Heroes of Newerth has a new owner, but Michigan-based Garena subsidiary Frostburn Studios says that the five-year old MOBA's 30 million registered...

Not So Massively: HoN’s fifth anniversary update; Dota 2 rakes in millions of dollars

Heroes of Newerth received a colossal patch this week to celebrate its fifth anniversary, introducing a new intelligence carry hero, a capture the...
Make My MMO

Make My MMO: May 2, 2015

This week in MMO crowdfunding news, Pathfinder Online made some noise about the future of its settlements feature. Goblinworks CEO Ryan...
Civilization Online

Here’s what Civ Online’s industrial age looks like

XLGAMES and 2K have released some new screenshots of Civilization Online (you know, that Civ title that currently has...

The Secret World cinematic director moves on to other Funcom projects

If you've enjoyed the hand-crafted cinematics in The Secret World over the past couple of years, then chances are you've benefited from the...

Eternal Crusade lead level designer is the latest in a string of desertions

Eternal Crusade seems to have a retention problem with its employees, as Lead Level Designer Steven Lumpkin just became the latest of...

Massively Overthinking: Are boutique MMOs the future?

This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's...

Steam empowers studios to permaban players

Forget modgate -- the next controversial decision by Valve might already be here. The company announced that it will be allowing game studios...

Perfect World to become privately owned

Perfect World is no longer a publicly traded company, as founder Michael Yufeng Chi made a deal to take the company private. Chi...

Guild Wars recalls what a long, strange trip it’s been

As you might have already been aware, today is the original Guild Wars' 10th anniversary. To mark the occasion, Community Manager

Shadowrun Chronicles: Boston Lockdown launches today

After quite a while in early access testing and a significant name change that appears to have displaced much of the "online" component of...

Dev polls community about bringing back original Darkfall Online

Are you unsatisfied with the way that Darkfall Online has progressed after transforming into Unholy Wars? There may be a window of opportunity...

Not So Massively: LoL’s Reddit controversy, HotS’ Heroes of the Dorm

If ever we needed evidence that e-sports are fast becoming more like real-life sports, this week's MOBA news provided it. Dota 2 announced...
Panic mode activated.

Russian version of Lord of the Rings Online closes June 1st

If you were hoping that the Russian version of Lord of the Rings Online would last forever, we have some sad news for...
Star Citizen

Star Citizen’s cargo system sounds quite amazing

If your gaming preferences begin and end with combat, you might find the latest Star Citizen design blog pretty boring. If, on the other hand, you...

ADVERTISEMENT