Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

New World interview covers sandbox design, hosting tech, combat, death, and more

New World, Amazon's in-development MMO, has been something of a mystery until the last few weeks, but information is now coming out...

Guild Wars 2’s Mike Z on storytelling, philosophy, and season five

Guild Wars 2 turned six years old late last month, and to mark the occasion, Red Bull (yes, that one) sat down...

PAX West 2018: Survival MMO Rend’s surprising art, Dorito map, faction PvP, and inbound PvE

If this PAX West 2018 was about one thing, it was about proving me wrong. I jumped into the Rend interview expecting a...

World of Warcraft’s voice actor roundup, R. Lee Ermey tribute, and Horde identity crisis

World of Warcraft: Battle for Azeroth has elicited a lot of praise from the community for its superb voice acting. Blizzard Watch...

Star Citizen shows off atmo moon landscapes, dishes on the studio’s dev process

In this week's Around the Verse, Star Citizen's Sandi Gardiner and Chris Roberts have a stack of gorgeous environmental pan shots for...
Baby were born to run from the other side.

Rend’s Jeremy Wood on how Frostkeep borrows from Blizzard, Dark Age of Camelot, and PlanetSide

GameDaily has an interview with Rend's Jeremy Wood this week that covers a bunch of meta topics of interest to MMO players...
All right, never mind.

WoW’s Battle for Azeroth: Secret quests, island rewards, bug fixes, and cinematic tomfoolery

Done everything already in Battle for Azeroth? Oh, you lie, but when you are done, you might want to keep your eye out...
There's some vintage updates here, you know.

Path of Exile’s Delve launches August 31 with an infinite dungeon; here’s our chat with Grinding Gear’s Chris Wilson!

Picture this: an underground dungeon that gets progressively more challenging -- and rewarding -- the deeper you go, and there is no end. Not...

Lord of the Rings Online hypes up dragons, 64-bit client, and Minas Morgul

Last week's GenCon in Indy turned out to be a surprising source of information for fans of Standing Stone Games. First we found out...

Tamriel Infinium: Becoming a Wolfhunter with the Elder Scrolls Online devs

While I have been an MMORPG fan for a very long time, I was also a comicbook fan long before the MCU was a thing....

Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs

I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words:...

Interviewing the Bless team on the Assassin, merges, PvP, and concurrency as the patch goes live today

Bless Online is rolling out a hefty content update today as promised, including the Siege of Castra PvP battleground, the faction-based open-world...
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How Glitch’s creator kept pulling successes from his online game failures

NPR recently did an interview with Slack and Flickr creator Stewart Butterfield as part of its series on innovators and entrepreneurs. Butterfield's drive to...
I'm sorry, Jaina.

World of Warcraft’s creative director asks players to ‘be patient’ regarding the story

Why do people care so much about the story in World of Warcraft, to the point that they are rioting across social media...

PUBG’s Brendan Greene discusses Steam numbers, Fortnite, and dealing with toxicity

PUBG's Brendan Greene did an interesting interview with RPS last week with some quotes worth highlighting. For starters, he has an interesting take...

Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more

If something goes wrong with Frostkeep's early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood...

Former BioWare lead James Ohlen regrets not pushing SWTOR towards ‘Knights of the Old Republic Online’

Earlier this month, BioWare's James Ohlen announced that he was retiring from the company where he'd worked for more than two decades, part...

No Man’s Sky received death threats over butterflies

On the verge of expanding into a full multiplayer experience, No Man's Sky has rocketed back into the spotlight with July 24th's...

Interview and excerpt: The ‘Braving Britannia’ book preserves Ultima Online’s oral history

Earlier this week, we wrote about the launch of a new book that's right up MMORPG fans' alley. Dubbed Braving Britannia: Tales of...

TennoCon 2018: Deep-diving Warframe’s Fortuna and Railjack

Many fans, including me, are talking about still riding high after Warframe's amazing TennoCon 2018 announcements this past weekend. That was some pretty...

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