Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

E3 2015: You are the chosen one in SWTOR’s Fallen Empire

Star Wars: The Old Republic fans are still hungry for more Knights of the Fallen Empire information, and we can't blame them....
We all go together.

Bungie responds to Destiny’s ‘tone deaf’ DLC fiasco

Destiny has already launched some downloadable expansions for itself, and they've been cheaper than the upcoming The Taken King. In fact, they've been...

E3 2015: Blade & Soul’s ‘full-access F2P’ model and hands-on

Long before NCsoft officially announced that Blade & Soul was heading west, fans were eager for the chance to get their hands...

E3 2015: SWTOR’s upcoming expansion builds on the ‘legacy of KOTOR’

So what's with Knights of the Fallen Empire? Inquiring Star Wars: The Old Republic fans want to know! That's why we sat...

E3 2015: Life is Feudal isn’t just another gankbox

I'm standing with my PR contact at the Life is Feudal booth when suddenly a guy with a thick Russian accent walks up...

E3 2015: Blizzard on Heroes of the Storm’s Eternal Conflict

While Heroes of the Storm just released, Blizzard is not resting on its laurels. The Eternal Conflict

An exclusive Tokyo post-mortem with The Secret World’s Romain Amiel

Massively: We're on the horn with The Secret World Lead Designer Romain Amiel, who's taking time out of his schedule to answer...

E3 2015: Torchlight Mobile is a new Torchlight, not Torch-lite

When Perfect World and Runic Games announced last week that Torchlight was stretching out into the mobile market, it caught many...

E3 2015: H1Z1 streamlines base building with construction boxes

The dust hasn't even settled from H1Z1's recent base-building update, and already Producer Steve George has revealed to us at E3 2015...

E3 2015: Cory Jones discusses HEX, lawsuits, and cake

I first saw MMOTCG HEX at E3 2013 at the same time the Kickstarter was revealed to the public, which was actually after it...

E3 2015: Hands-on with Sword Coast Legends

I'm more an MMORPG player than a Dungeons & Dragons tabletop gamer, but I'm familiar enough with D&D to be intrigued by the addition of...
Not gignatic: the remaining workforce.

E3 2015: Hands-on with Motiga’s ‘shooter MOBA’ Gigantic

As some of you recall, Gigantic is one of those games that looks like a MOBA and smells like a MOBA but --...

E3 2015: David Braben on Elite: Dangerous

How does the guy who got motion sickness from Kirby's Air Ride get assigned to the flight simulators every year? Yes, at this year's...

Ark’s creative lead on realism vs. gameplay and more

What's the big deal about Ark: Survival Evolved? Honestly, I don't know. To me it looks like yet another in...

An exclusive chat with Path of Exile’s Chris Wilson

Massively: We're here with Path of Exile Producer Chris Wilson to talk about the state and future of this ARPG. Thanks for...

World of Warcraft acknowledges ’emotional response’ to flying controversy

The full story on Blizzard's decision and subsequent reappraisal of grounding flying mounts in World of Warcraft is still being revealed.
Wub wub wub wub.

Defiance devs on the next season and the future of the game

The third season of the show Defiance starts up on June 12th, which is likely of particular interest to fans of Defiance the...

The Repopulation on expectations, SWG, and the Q4 launch

When Above & Beyond Technologies announced that its sci-fi MMO The Repopulation will launch before the end of 2015, sandbox fans simultaneously pumped...

Catching up with Shroud of the Avatar’s Starr Long

As Kickstarter projects successfully funded via the power of nostalgia have proven, gamer loyalty can burn strong even decades after experiencing titles that make...

Shards’ project lead talks development, pay-for-mods, and more

What's up with Shards Online this week? Well, quite a bit according to project lead and Ultima Online veteran Derek Brinkmann. MassivelyOP recently...

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