Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

World of Warcraft’s Hazzikostas on content creep and the future of the game

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Hey, it turns out that designing long-term MMORPGs that aren't pump-and-dump schemes is hard! That's the takeaway from a new PC Gamer interview with Blizzard's...

RuneScape’s Jagex flourishes under Chinese ownership

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Following Jagex's sale to China's Fukong Interactive Entertainment back in 2016, there's been some concern and curiosity over the fate of the studio and...

Academics and addiction experts weigh in on ‘pay-to-loot’ gambleboxes and lockboxes

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"Pay-to-win" is old news now -- game designers' new plan for hoovering all the cash out of our wallets is "pay-to-loot." According to IGN's Nathan...

Guild Wars 2’s new art director talks about continuing the legacy of his father

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As we reported back in February, long-time ArenaNet artist Daniel Dociu left the studio after many years of helping to shape the distinctive visual...

Funcom’s Joel Bylos on the difference between MMOs and survival sandboxes

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Funcom's Joel Bylos features in a Twitch interview on Gamasutra this week talking up Conan Exiles and explaining the core difference between server-based survival...

Maclaine Diemer opens up about composing Guild Wars 2: Heart of Thorns

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Today we are sitting down with ArenaNet Lead Composer Maclaine Diemer, who players might best know from his work on Guild Wars 2: Heart...

Video: Everything you need to know about Star Wars: The Old Republic’s 5.2 War for Iokath, live today

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After a week-long delay, Star Wars: The Old Republic launches its first major patch to the Knights of the Eternal Throne expansion as Update...

Pokemon Go interview appears to confirm gym raids this summer

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Just a week ago, Niantic told Pokemon Go players that "all new cooperative social gameplay experiences" were on the way, which led to speculation...

EVE Fanfest 2017: EVE Online plans amazing new PvE gameplay

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Today's EVE Online is a far cry from the empty but hopeful sandbox released back in 2003, having constantly re-invented itself for over 14 years...

Dark and Light’s world is an explorer’s dream come true

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Recently, the Dark and Light team posted an interview with... itself, which is a totally normal thing to do. It's actually a pretty interesting...

Wargaming says betting is ‘a natural part of sports’ and therefore online games

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Earlier this month, we covered SuperData's report on the state of gambling practices in digital games, in which one of the analysis firm's claims...

Hands-on with TERA’s new Valkyrie class

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Last month, TERA's community chose the name of its new class, and next week players will get to not only see that Valkyrie in action...

The Pantheon team is ‘very satisfied’ with the game’s progress

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In an interview with Pantheon Senior Game Designer Corey LeFever on MMO Play, LeFever said that the dev team is "very satisfied" with the...

Exclusive Interview: Secret World Legends’ story, monetization, membership, Tokyo, and more

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Did you get your fill of Secret World Legends answers from the first half of our exclusive interview with Game Director Romain Amiel? Us neither. Luckily, we...

CCP Games says the number of VR units on the market is ‘amazing’

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I sure hope you're not tired of CCP Games talking about VR because CCP can't stop won't stop. The video game studio known best for...

Exclusive Interview: Funcom’s Romain Amiel on Secret World Legends’ combat revamp and more

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It is no secret that I am deeply vested The Secret World. It is my favorite game, and I am fortunate enough to get...

Exclusive Interview: Funcom on the Secret World Legends reboot and the end of updates for The Secret World

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MJ sits down with Funcom to get more detailed answers on the Secret World Legends reboot -- and what it means for loyal fans of MMORPG The Secret World.
Shards Online

Massively OP Podcast Episode 110: Legends of Aria’s Derek Brinkmann

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Justin interviews Legends of Aria's Derek Brinkmann on the game's switch from Shards Online, Ultima origins, open PvP, private servers, and the shift to full MMORPG status.

NCsoft rep says bringing City of Heroes toons to Master x Master was his ‘passion project’

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We've been speaking with NCsoft West off the record this week, agitating for publicly printable answers on the Master X Master decision to implement City...

Conan Exiles on this week’s patch, The Purge, and a ‘partial wipe’

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DualShockers has a new interview out with Conan Exiles' Joel Bylos. It's from GDC, but it's still worth a look given that it includes...

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