Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Guild Wars 2 talks up the return of Zojja and voice actor Felicia Day

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With all of the things coming to Guild Wars 2 when Secrets of the Obscure launches, one of the more exciting pieces for long-time...

Blue Protocol’s western version finally drops a new trailer filled with frenetic combat

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Still sad about the fact that Blue Protocol is out in Japan already while we're stuck waiting until next year? Well, the silver lining...
This guy is decked out in armor. THAT is a talent, even.

Jack Emmert talks up NetEase support for his studio’s Warhammer MMO, talks down a PvP design focus

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Back in May we caught wind of developer Jack Emmert's shift from Daybreak to the newly formed NetEase-owned studio Jackalyptic Games, which is starting...

Warframe of Mind: Fashion ‘Framing with Digital Extremes’ Megan Everett

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With TennoCon 2023 just around the corner, it's hard for me to not think about the cool cosplay costumes that folks will be showing...
World Orlando Fontaine Warcraft, as always, is contractually obligated to show up here.

World of Warcraft’s leads are ‘skeptical’ they’ll ever get gearing right

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With Update 10.1.5 out the door, World of Warcraft's dev teams have their hands full with the subsequent fallout and adjustments from this kitchen...

Lost Ark’s writers have written the story through the end of Chapter 3

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With the big July release out of the gate, Lost Ark took players up, up, and away to the sky realm of Elgacia where...

Terraria’s dev team has spent the last eight years trying to stop making Terraria

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We all know about bands that do a big "farewell tour" that's supposed to be the last one ever, and then a few years...

Riot Games shares vague gameplay and design details for its in-progress Riot MMO

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Riot Games has been pretty cagey about the details of its still-gestating Runeterra MMO for a while now, and that trend appears to continue...

Tencent insists Tarisland isn’t a World of Warcraft clone

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When Tencent announced Tarisland back in January, just as World of Warcraft was being yanked offline in China, just about everyone, including us, called...
The eternal.

SEGA backs down on blockchain push, admitting ‘the action in play-to-earn games is boring’

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As companies like Ubisoft and Square-Enix keep going in hard on crypto, others are finally giving up on what have always been losing propositions,...

Funcom discusses Dune Awakening’s South Korean prospects and MMORPG elements

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Those of us who live in western countries know very well the pain of watching games develop in Asia as developers hedge on whether...

Interview: Neverwinter announces 26th module, Demonweb Pits, with a new ‘post-leveling experience’

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Neverwinter's 26th module is Demonweb Pits, and it's rolling out on July 18th, Cryptic and Gearbox announced today. Launching on PC, PlayStation, and Xbox,...

The Stream Team: Talking Star Trek Online’s Unraveled with devs

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Star Trek Online's newest season, Unraveled, brings Massively OP's MJ face-to-face with the Tholians (and their webs) again -- with an interesting twist. While...

The Day Before talks player housing, lifeskilling, volunteer workers, and the ongoing trademark dispute

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Fntastic's post-apoc shooter The Day Before has been a swirl of scandals and irregularities all through 2023. First announced in 2021, the game was...

Amazon Games VP throws shade at LOTRO over new Lord of the Rings project

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With the recent announcement of a new Lord of the Rings MMO in development by Amazon Games, one would expect the newcomer to follow...

Interview: KingsIsle talks Pirate101’s Steam launch, Sinbad Chapter 2, and the future of the game

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KingsIsle's Pirate101 is having a bit of a renaissance right now. The high seas-themed sibling MMO to the popular kids game Wizard101 has two...
Those are rare

Overwatch 2 devs admit team strategy on PvP/PvE development shifted ‘about a year and a half ago’

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So a lot of gamers were not terribly happy that Overwatch 2 director Aaron Keller and executive producer Jared Neuss announced that most of...

Black Desert studio Pearl Abyss on DokeV’s ambitions and market diversification

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On this week's MOP Podcast, we happened to mention that Crimson Desert is several years delayed at this point, so it's rather convenient that...

Bossa Studios CEO discusses company’s shift towards co-op and PvE multiplayer titles

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The name Bossa Studios tends to conjure up the story of Worlds Adrift 'round these parts. Readers might remember that the promising sky piracy...

Massively on the Go: WalkScape’s Schamppu wants game to walk the fitness walk

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It turns out I wasn't alone in WalkScape piquing my curiosity, so those of you who are intrigued by a new RuneScape-inspired walking-centric MMOARG...

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