Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Everything console players need to know about Neverwinter’s Cloaked Ascendancy, launching April 11

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Everyone loves expansions, right? Neverwinter's latest expansion, Cloaked Ascendancy, launched the last week of February, giving players the opportunity to delve in and enjoy...
Ramp everything.

PAX East 2017: Jumping and climbing through Chronicles of Elyria’s pre-alpha

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I admit to my weakness: Despite years and years of games using it again and again, I still enjoy the simple gameplay benefits of...
Iconic or no, I just don't care.

PAX East 2017: Naoki Yoshida on Final Fantasy XIV’s new jobs, old jobs, and future patches

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It would be fair to say that Final Fantasy XIV fans treat Naoki Yoshida like a rock star, and he carries himself like one:...

Wargaming on World of Tanks, Warships, and Planes development, plus the Dolph Lundgren commercial

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Even successful online games like World of Tanks can be subject to critical mistakes and community backlash. Talking to Polygon, Wargaming CEO Victor Kislyi admitted...

EverQuesting: The Domino effect on Daybreak and EverQuest II

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Yup, it's true. It was a sad day when Emily Taylor confirmed that she was indeed leaving Daybreak. When John Smedley's tweet popped up...

No Man’s Sky reaches 1M players in its Foundation era

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Love it or hate it, No Man's Sky was the buzz around the video game water cooler last year. And while the space exploration...
Can we?

Blizzard is considering WoW competitive raiding e-sports again

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If you were annoyed by the apparent subsumption of World of Warcraft art and lore panels by other games' e-sports at last year's BlizzCon,...

Here’s how that H1Z1 TV broadcast deal went down

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Were you scratching your head over last week's announcement that H1Z1 would be bringing its upcoming PvP tournament to the CW network? We were...

Elder Scrolls Online Morrowind: Warden, story, PvP, & gameplay trailer

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Last week, Massively OP's Larry Everett attended a press event for Elder Scrolls Online's Morrowind chapter and brought back a veritable guar-load of information...

Elder Scrolls Online: Deep-diving Morrowind’s PvP battlegrounds

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At last week's Elder Scrolls Online press event, I sat down in the ESO Live studio to talk to the PvP designer in person:...

Elder Scrolls Online: Deep-diving Morrowind’s new Warden class

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Along with a new expansive 30-hour long story, Elder Scrolls Online: Morrowind will introduce us to the game's first new class called the Warden,...

Elder Scrolls Online: Setting up the Morrowind story

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Last week, I trekked out to Baltimore to visit ZeniMax Online Studios and get a first glimpse at Elder Scrolls Online's upcoming chapter/expansion, Morrowind. After all,...

Blizzard: WoW Tokens are ‘harmless’ and ‘make people happier’

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In a new interview with Glixel, World of Warcraft Game Director Ion Hazzikostas opened up about the creation and use of WoW Tokens in...
Dinosnores.

ARK: Survival Evolved’s Jeremy Stieglitz on Scorched Earth and console launch

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ARK: Survival Evolved Co-Founder Jeremy Stieglitz has posted to Reddit an unreleased interview he did for Eurogamer, which apparently won't be published there. In it,...

Valve is working on three VR titles, feeling effects of travel ban

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Valve's Gabe Newell and Erik Johnson have confirmed that the company is working on a trio of VR-centric games, not cheapie experiments but full-scale...

World of Warcraft devs on droughts, team size, and lessons learned

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Gamespot has a new interview out with four members of the "300 strong" World of Warcraft live team this week, and while the quartet bring...
Oh, yeah, all is well, totally.

Pokémon Go was 50 times as successful as Niantic anticipated

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Depending on your level and direction of nerdiness, you may be interested in this interview with Niantic's Director of Software Engineering Edward Wu. Wu...
If you forget the fact that it was during the day and there were only the two of us and it wasn't outside by a wooden table it was exactly like this.

Richard Garriott explains why Steam has been unkind to Shroud of the Avatar

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Have you had a chance to pick up and read Richard Garriott's memoirs yet? Whether or not you have, you might want to check...

Hyperspace Beacon: SWTOR’s Creative Director on Uprisings and Update 5.1

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We are a couple days early with the Hyperspace Beacon this week for a reason you're going to love: We had an exclusive conversation...

Massively OP Interview: Exploring LOTRO with the Tolkien Professor

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If you are looking for a bridge between you and the sometimes dense (but quite popular) works of J.R.R. Tolkien, then you could do...

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