Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

John Smedley says he exults in hands-on gamemaking with Hero’s Song

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You might think that trading a position as CEO of a multi-game studio to work on a single, smaller, and most decidedly indie title...

Interview: Chronicles of Elyria’s Jeromy Walsh on post-Kickstarter funding

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Yesterday evening, following the news that indie sandbox Chronicles of Elyria hoped to raise an extra $3 million in addition to its Kickstarter funding,...

Chris Roberts interviews shed light on Star Citizen launch, ambition, and CitizenCon

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Gamers Nexus has a lengthy set of video interviews out covering Star Citizen this week. CIG's Chris Roberts touches on alpha 3.0, which he...

Marvel Heroes’ newest board member admits he’s a F2P whale

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There are two things you need to know about the newest member of Gazillion's board of directors. Mark Rubin is an avid MMORPG player...

The Secret World’s seasons two and three are ‘completely written’

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In a new interview, Funcom Game Director Romain Amiel said that while the devs are in the middle of development for Season 2 for The Secret World,...

Dual Universe dev on single shards, launch schedule, consoles, and VR

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WCCFtech has an interesting interview with Dual Universe's Jean-Christophe Baillie out this week that sheds some fresh light on the upcoming sci-fi sandbox. Baillie...

Tamriel Infinium: Cracking Craglorn’s overhaul with Elder Scrolls Online’s Rich Lambert

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First and foremost: One Tamriel puts all players on an even playing field in Elder Scrolls Online PvE. Players can go where they want when...

We stormed AdventureQuest 3D’s upcoming Shadowskull Tower (and lived to talk about it)

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What is it like to spend an hour in AdventureQuest 3D with Adam Bohn, aka Artix, the CEO/Founder/Paladin of Artix Entertainment? Pretty darn fun...
The notes are there, but not the music.

DragonCon 2016: Garriott expounds on Shroud of the Avatar’s farming, food, and fancy footwork

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Many people look at a game for its combat, however, there are many who also want a game with a variety of non-combat features....

DragonCon 2016: Richard Garriott on why Shroud of the Avatar will steal your life

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Do you know that feeling when you come across a game that has most, if not all, of your dream features -- even the...
The constant high-heels-and-scanty-clothing issue is something else.

Black Desert’s Pearl Abyss on consoles, swimsuits, and global reception

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Dualshockers has a new interview out with Black Desert's Pearl Abyss, the Korean-based studio that develops the original game (Kakao is the western publisher,...

DragonCon 2016: Mark Jacobs on Camelot Unchained’s abilities and RvR realm rewards

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If you've been following anything about Camelot Unchained, then you get the idea that Mark Jacobs has set out to make something different than...

DragonCon 2016: Mark Jacobs on trolls, subscriptions, and Camelot Unchained

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There's so much to see and do at DragonCon that you can't possibly fit it all in. With actors, authors, game developers, cosplayers, and...

Lord of the Rings Online hints at a Shelob raid, schedules Update 19 for this fall

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Following the revelation of Lord of the Rings Online's two-and-a-half-year plan, the second part of a fansite interview turned its attention to the subject of...

Elder Scrolls Online says its population is growing, explains why cross-play won’t happen

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These days, the Elder Scrolls Online team is laser-focused on the promotion and release of One Tamriel this fall. However, a recent interview with...

RIFT defends swing back to buy-to-play model for Starfall Prophecy

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Trion Worlds has been doing its darndest to get out in front of any consumer issues with its decision to revert back to a...

Lord of the Rings Online has a two-and-a-half-year plan

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Lord of the Rings Online isn't prepared to close up shop in Middle-earth just yet. In a new interview with fansite Dadi's LOTRO Guides,...
THE POWER (you've got it)

Path of Exile’s Atlas of Worlds expansion launches September 2

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It's nearly that time again -- time for the next Path of Exile expansion! Few games can boast an expansion schedule that runs like...

Mark Hamill and John Rhys-Davis talk about shooting Squadron 42

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You would think that if one were ever able to get Luke Skywalker, Gimli, and that Wing Commander guy into the same room together,...

What drives Star Citizen’s superbackers to spend $10,000 or more

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By now, Star Citizen's crowdfunding success is quite well-known. But perhaps what isn't common knowledge is that there is a group of players --...

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