Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Just like a cat.

Recapping Crowfall’s equity investment Q&A

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Early this afternoon, ArtCraft Entertainment's J. Todd Coleman and Gordon Walton answered investor questions about Crowfall's equity crowdfunding venture, which closes out on Monday....

Hi-Rez Expo 2017: The future of Global Agenda, Global Agenda 2, and SMITE

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Straight from the devs at Hi-Rez Expo 2017: Global Agenda is not dead, Global Agenda 2 is still a possibility, and the SMITE franchise is the studio's immediate future.

Standing Stone on LOTRO’s 10th anniversary, Mordor expansion, and studio move

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In a new interview with LOTRO Players, Standing Stone Games CM Cordovan gave fans a sneak peek at the big projects that are coming...

Hi-Rez Expo 2017: SMITE Rivals devs address copycat concerns and monetization

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By now, it might be apparent that I am a bit enamored with the upcoming cross-platform SMITE Rivals. (Hey, it's the only game I...

Crowfall traces the career of Gordon Walton

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When you follow the development of MMOs, do you ever find yourself wondering who these people are making the games and what is their...

Interview: BioWare devs reflect on five years of creating Star Wars: The Old Republic

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I know that sometimes it's hard to remember exactly what you were doing five years ago. I know that I had been playing Star...

Smed says Hero’s Song is ‘working through some things’

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We've had several tips this week from players concerned about Hero's Song. One, for example, suggested that several employees had left Pixelmage Games and...

Cold Iron’s Craig Zinkievich on funding, the genre, and the MMO nature of the game

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Earlier this month, we got a curious press release from a new gaming studio called Cold Iron. I might have skipped over it but...
RIFT

RIFT has a ‘mind-blowing’ housing update planned for Patch 4.1

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If you'd rather be fiddling around with player housing in RIFT than out fighting in the field, you're our type of homebody. Also, you...
Too little.

Interview: ArcheAge 3.0 Revelation, fresh start servers, and the cash shop

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ArcheAge’s big new 3.0 update is launching this week, and some big changes are happening with Revelation. And with big changes come questions, questions about...

Mech_Con 2016: MWO skill trees, game modes, and MechWarrior 5: Mercenaries

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As one might hope for from a convention, Mech_Con 2016 was a time to not only hang out with other fans and meet the...

Exclusive interview with Ashes of Creation’s Jeffrey Bard, formerly of Daybreak

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Yesterday we covered a tip about a new MMORPG in the making: Ashes of Creation. Apparently we caught wind of this title before it was...

Interview: Everything we know about Elder Scrolls Online’s player housing

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The Elder Scrolls Online plans to release its next big update in February 2017. No solid date has been revealed, but we do have a name...

The Game Archaeologist: A talk with the man behind EQOA’s revival project

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This past week we reported on an ongoing attempt by a small group of faithful EverQuest Online Adventure fans to bring back the MMO...

SWTOR Knights of the Eternal Throne launches today; we chat with BioWare

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Last year, the developers of Star Wars the Old Republic changed the focus of the game. Instead of continuing to make Knights of the Old...

Nature cops who punch kraken: Catching up with Project Gorgon’s Eric Heimburg

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As many of you are well aware, we here at Massively OP are pretty fascinated with the work being done by MMO industry veterans...

The Daily Grind: Are you a consumables hoarder in MMORPGs?

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This weekend of all weekends, it only seems right to ask you about hoarding, although I don't mean just getting stuff to have it...

Three-year-old Warframe broke its concurrency record after The War Within

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GIbiz has an interview out with Digital Extremes VP of Publishing Meridith Braun today, who sheds light on how Warframe is doing. It turns...

The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 2

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We're back with our second part of an interview retrospective of Mythic Entertainment's early online games with CSE's Mark Jacobs. Last week, we talked...

Enter the Breach in Path of Exiles’ next league, launching December 2

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If you've ever wanted to call out "Once more unto the Breach!" as a battle cry, Path of Exile offers you just that chance...