Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

World of Warcraft’s post-BlizzCon debrief

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It's safe to say that Ion Hazzikostas has emerged as the face of World of Warcraft's development team, particularly following his rundown of all...

Sit down for an hour with the LOTRO devs

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There doesn't need to be a major release on the horizon to create an excuse to interview MMO devs, are we right? The crew...

The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 1

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When you bring up the name "Mythic Entertainment," chances are that most gamers are going to immediately think of the studio's two major MMOs,...

Dark and Light may be a smaller MMO than its previous version

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Snail Games' Dark and Light revival project might not be as massive as its earlier incarnation, according to a new interview. "We’re not quite ready...
Bah, it was just a bird.

Niantic on Pokemon Go’s community struggles and WoW-like MMO nature

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It's no secret that the Pokemon Go playerbase has been falling off since its summer pinnacle, and if you dig around on Reddit or...

Tamriel Infinium: Elder Scrolls Online roleplay with the Human Floyd

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Those who follow my columns here know that I'm a big roleplayer, but I don't exactly roleplay in the Elder Scrolls Online. I love...

Trion’s Scott Hartsman: The MMO market is ‘in very good health’

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In a new interview on MCVUK this week, Trion Worlds CEO Scott Hartsman dishes on the state of the MMO industry and making inroads...

Lord of the Rings Online slightly delays Update 19, and here are four ways to pass the time

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While Lord of the Rings Online's Update 19 was originally scheduled to be released today, Turbine made the decision to delay it while the...

Smed adds family inheritance to Hero’s Song’s to-do list

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If you missed our live Hero’s Song interview with John Smedley on OPTV, you missed a couple of tantalizing tidbits. One involved family ties...

LOTRO’s lore dev to talk with the Tolkien Professor

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Lord of the Rings Online is nothing if not steeped in a vast body of lore, and the game's main keeper of that knowledge is...

The Stream Team: Our second live interview with Hero’s Song’s John Smedley

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You asked for it, and we've got it!  John Smedley is joining Massively OP's MJ for a second interview about Hero's Song. He'll be...
Ironically, this is the sort of controversy you'd probably rather face from inside a hot tub.

The Daily Grind: Which MMORPGs do you play to reduce stress?

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If you follow gaming research at all, you've probably heard of Dr Jane McGonigal, a professor, gamer designer, author, and pro-gaming think tank researcher....

John Smedley says he exults in hands-on gamemaking with Hero’s Song

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You might think that trading a position as CEO of a multi-game studio to work on a single, smaller, and most decidedly indie title...

Interview: Chronicles of Elyria’s Jeromy Walsh on post-Kickstarter funding

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Yesterday evening, following the news that indie sandbox Chronicles of Elyria hoped to raise an extra $3 million in addition to its Kickstarter funding,...

Chris Roberts interviews shed light on Star Citizen launch, ambition, and CitizenCon

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Gamers Nexus has a lengthy set of video interviews out covering Star Citizen this week. CIG's Chris Roberts touches on alpha 3.0, which he...

Marvel Heroes’ newest board member admits he’s a F2P whale

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There are two things you need to know about the newest member of Gazillion's board of directors. Mark Rubin is an avid MMORPG player...

The Secret World’s seasons two and three are ‘completely written’

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In a new interview, Funcom Game Director Romain Amiel said that while the devs are in the middle of development for Season 2 for The Secret World,...

Dual Universe dev on single shards, launch schedule, consoles, and VR

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WCCFtech has an interesting interview with Dual Universe's Jean-Christophe Baillie out this week that sheds some fresh light on the upcoming sci-fi sandbox. Baillie...

Tamriel Infinium: Cracking Craglorn’s overhaul with Elder Scrolls Online’s Rich Lambert

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First and foremost: One Tamriel puts all players on an even playing field in Elder Scrolls Online PvE. Players can go where they want when...

We stormed AdventureQuest 3D’s upcoming Shadowskull Tower (and lived to talk about it)

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What is it like to spend an hour in AdventureQuest 3D with Adam Bohn, aka Artix, the CEO/Founder/Paladin of Artix Entertainment? Pretty darn fun...