Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Chaos Theory: Tomb-raiding The Secret World’s Issue #14 with Funcom

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Remember that Indiana Jones-inspired outfit from The Secret World's Issue #6? Today is a great day to dust it off and slip it on because...

Massively OP Podcast Episode 58: More Camelot Unchained questions answered

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Justin and Bree are joined once again by Camelot Unchained's Mark Jacobs to address questions from the Massively OP audience.

Massively OP Podcast Episode 57: Camelot Unchained’s Mark Jacobs

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Justin and Bree are joined by Camelot Unchained's Mark Jacobs to address questions from the Massively OP audience.

Star Citizen’s Erin Roberts: ‘Persistence is very close’

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The latest edition of Star Citizen's 10 for the Chairman stars not Chris Roberts himself but Global Head of Production and Foundry 42 Studio...

Guest Interview: Lusternia, MUDs, and the evolution of MMOs

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This guest interview was commissioned through Massively Overpowered's 2015 Kickstarter campaign by donor Brett Richards, who interviewed Lusternia Producer Robb French in lieu of a Soapbox. Any opinions here...

Pantheon hopes to ‘bring back the magic’ of classic MMOs ‘without the tedium’

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Gamers Nexus has a timely video interview with Pantheon's Brad McQuaid that might allay the fears of those watching the development of his old-school MMO. "The main...

Navigating through Neverwinter’s Maze Engine

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After the "big missteps" involved in Elemental Evil, Cryptic is looking to put Neverwinter back on top of its game with this week's Maze...

Interview: How sci-fi CCG Star Crusade is more than just Hearthstone in space

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Ever wish you could play Hearthstone but with a sci-fi feel instead? Apparently the people at ZiMAD Games felt that way, as they're behind the...

H1Z1’s delayed patch arrives this week

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The latest H1Z1 producer's letter has arrived, this one focusing on the Just Survive half of the now-split zombie survival sandbox. Daybreak begins by...

Firor says Elder Scrolls Online’s success ‘has gone a bit under the radar’

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If you are hankering to see Elder Scrolls Online's Director Matt Firor squirm uncomfortably with the game being labeled as an "MMO," then have...

Ex-Destiny devs on the downsides of big game production

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It should almost go without saying that making a successful AAA-type game requires more than throwing money and manpower at a computer screen all...
Just assume one of these people is Susan. I do not like Susan.

Camelot Unchained’s Mark Jacobs explains CSE’s Beta 1 ‘hard crunch’

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City State Entertainment has announced on its livestream that it's entering a "hard crunch" mode to deliver RvR-centric crowdfunded MMORPG Camelot Unchained according to...

Interview: Neverwinter’s Maze Engine expansion launches March 15

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If you thought you were done with Drizzt, think again. Adventures aren't over in Neverwinter’s Underdark; players will continue with the story that was...
I get the temptation, but you are not actually a captain.

Interview: The scoop on Star Trek Online’s skill redesign

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I make no secret of the fact that I'm very fond of Star Trek Online, but I also make no secret of the fact...

No Man’s Sky will have a physically accurate universe … almost

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If you've been following upcoming space exploration game No Man's Sky, you've probably heard a few things about its incredibly large procedurally generated universe....

Exclusive: Path of Exile’s Chieftain Ascendancy class is on fire

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Are you ready to enter the labyrinth? Last November we learned all about Path of Exile's unique gameplay experience that will opens its doors...
Let's war ov

Exclusive: Crowfall’s world building pipeline video and interview

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Are you a fan of Tetris but wish it were more free-form and connected to an MMO's world building tool kit? Yeah, neither am I,...

RuneScape’s big 2016 plans include an expansion and graphics upgrade

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RuneScape has a lot of years under its belt, and a lot of content under its hood. In fact, it's 15 for the former,...

Previewing Chronicle: RuneScape Legends ahead of its March 23 beta

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If you haven't heard of RuneScape's upcoming card game, you're not alone. Even when it skittered across my desk last fall, it largely escaped...

Jagex announces RuneScape: Idle Adventures

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You know those moments when you are dying to get your RuneScape fix but you aren't anywhere near your computer? When you just need...

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