Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Soulless.

WoW Classic begins testing Trial of the Crusader today as Blizzard toys with ChatGPT

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Why ask players what they want out of World of Warcraft when you could ask the fancy auto-complete tool known as ChatGPT? I assume...

Zenith talks about courting investors and clearing tech hurdles as Skyward Summit heads to open testing May 5

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To say that VR gaming in general is a niche market is a bit of an understatement; combine that with making an MMO in...
It knows you sinned.

Block of Activision-Blizzard merger is ‘darkest day’ for Microsoft in the UK, Brad Smith argues

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Following the UK's Competition and Markets Authority block of Microsoft's Activision-Blizzard buyout earlier this week - and the rushed dump of the latter's middle...

Warframe of Mind: A sneak peek preview of Warframe’s The Duviri Paradox

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After years of TennoCons, folks can see that Digital Extremes is no stranger to introducing new concepts to Warframe, from fishing to flying to...

Blizzard says Diablo IV ‘is not intended to be played forever’ and teases a ‘pinnacle boss’

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Those who had daydreams of playing Diablo IV 'til doomsday might be disappointed to learn that there is an apparent end to its progression...

DC Universe Online’s Shock to the System author on shifting from comics to video games

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Yes, we've quite the anticipatory jitters for this week's DC Universe Online game update, especially as it adds a couple of iconic characters to...

The Stream Team: Making my way through Neverwinter’s new Menzoberranzan with devs

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If Massively OP's MJ had to pick a favorite place in D&D lore, it would be Menzoberranzan; that's where she started her tabletop adventuring....
Oh, this one.

Interview: Spellcraft’s game director on the first public alpha and its intense gameplay

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A good weekend is in store for anyone who loves to play the latest, hottest, fresh-off-the-press-est multiplayer games the moment they pop up. That's...
Chunky boys.

How Final Fantasy XIV’s localization improved after the relaunch

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The Final Fantasy XIV localization has a distinct character to it, part of what makes the story and its characters so memorable for fans....
But... but we even got cold again for you.

World of Warcraft’s Ion Hazzikostas discusses the underused Work Orders and plans for character customization in a new interview

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If you've looked at the work orders available on your server in World of Warcraft and found that there, uh... aren't any, you aren't...

Interview: Century Age of Ashes looks to the future of PvE and balance as Season 2 begins March 21

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There are a lot of things changing for the horizon of the co-op and competitive dragon-riding battler Century: Age of Ashes. Players already know...
NOW KISS

World of Warcraft promises more race-class combos, discusses affixes, cross-faction guilds, and cadence

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Do you want more class and race combinations in World of Warcraft? Possibly the additional ones we already know exist, like Night Elf Paladins...
I find the way.

Interview: The Wayfinder team on group size, customization, monetization, and more

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Perhaps you're interested in Wayfinder because you like the idea of a small-group dungeon-running game published by Digital Extremes. (The studio made another game...

Bellatores sounds like a full-scale Korean PvP sandbox MMORPG, now aiming for 2024

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A year ago, we covered a brand-new MMORPG from Korean dev Nyou called Bellatores, an Unreal Engine title revolving around big-scale progression, PvE, and...
Hot.

Amazon Games’ head of marketing discusses New World, Blue Protocol, and publishing the East in the West

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With Amazon Games back in the news and upping its profile as a publisher thanks to Throne & Liberty and Blue Protocol, studio execs...

Funcom’s Dune Awakening teases exploration, survival, and ‘bespoke’ crafting

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Way back in 2019, Funcom inked a deal to build a DUNE survival game, but just how MMO-like the game would be has remained...
whoopsie-doo

New World answers community questions with its latest developer video

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Do you want to hear the New World developers admit they screwed up? Because that's the answer to the first question in the newest...

Warhaven discusses maps and modes, cross-platform aspirations, and its PvP focus in interview

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Warhaven is continuing to make its interview rounds - including one with us - and Nexon game director Eunseok Yi has once more offered...

World of Warcraft’s Chris Metzen: ‘I don’t think I’d ever make video games anywhere else than Blizzard’

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Just before Christmas, Chris Metzen - who'd retired as Senior Vice President of Story and Franchise Development for Blizzard back in 2016 - rejoined...

Activision-Blizzard’s Bobby Kotick says Sony won’t return his phone calls

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Bobby Kotick and the Activision-Blizzard board have shied away from investor calls for the last year as the Microsoft buyout looms, but that hasn't...

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