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The category collects all of our more meta features and posts, like The Daily Grind, letters to the editor, and posts about the state-of-the-site. [Follow this category’s RSS feed]

MOP Giveaway: Rosewill gaming keyboard courtesy of Newegg

Time to win some free gaming stuff!

We’re pleased to present three giveaways this week thanks to our sponsor Newegg and its Rosewill store. The first prize up is a Rosewill RGB80 – 16.8 Million Color Illuminated Mechanical Gaming Keyboard. It’s nifty because drops the numpad in favor of a gaming mode, profiles, programmable keys, and six colors of backlighting (I want that purple mode darnit).

Read on to enter to win!

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MMO Week in Review: March 22, 2015

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

The Elder Scrolls Online relaunched a day early this week as “Tamriel Unlimited” with a fresh buy-to-play model and a shiny-new cash shop. Massively OP’s own Larry Everett discussed why it’s worth returning to the game in his Tamriel Infinium column.

Meanwhile, EVE Fanfest 2015 drew to a close; CCP spent the convention talking up its new VR tech, four new side projects, and EVE Online’s inbound customizable structures and player-built stargates. We also learned that DUST 514’s do-over, Project Legion, may be in dev limbo.

Read on for a look at the rest of this week’s top MMO stories. Read more

WRUP: Angry dot jpeg edition

The image above is a picture of Prowl from IDW’s Transformers: More Than Meets The Eye, which is an utterly great comic that you should be reading and hopefully already are, so I don’t need to tell you that. Prowl is a jerk. Prowl gets very angry when things don’t go exactly his way.

Do not be Prowl. Do not flip tables when you have issues with pre-orders or when your 13-year-old game goes into maintenance mode with one final storyline or when someone says that a game that’s having issues might not have a bright future. Be someone better than Prowl. Although turning into a police car would be pretty sweet. Especially that new armored one from…

What Are You Playing, right. We talk about that past the break. Let us know in the comments!
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Betawatch: March 20, 2015

H1Z1 this week announced and then canceled plans to charge a monthly pass for its battle royale mode; it’s still happening, Smed says, but not soon — after all, the game’s still in alpha. Daybreak also laid out its roadmap for the game’s coming year. What else is new in the land of MMO testing?

Our complete list of MMOs in testing is below.

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Deals: Controllers, programmable keyboards from Newegg

Last week, we told you guys about our sponsorship with software/hardware vendor Newegg. As part of that partnership, Newegg is going to be offering our readers special deals that they can get only through us. We’ve got a few such deals on deck from the company today, stuff MMO gamers might just want. Those controllers will be handy for Elite: Dangerous, right?

These offers run through the weekend and end on March 23, so go buy cool things! (And yes, you are helping the site anytime you buy anything from Newegg through the Massively OP links!)

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The Daily Grind: Does story matter in MMORPGs?

We’re breaking out the Daily Grind questions offered up by some of our Kickstarter donors today with one by Kharl, who wanted to talk about story. “Does story matter in an MMO,” he wants to know, “and how should it be part of the experience?” Kharl is a big fan of worms, you see, and he brought a whole can of them to this party!

I think story is important, but I don’t necessarily think it needs to be a pre-packaged, one-size-fits-all, you-are-the-chosen-one story that actually structures the game. Some of my favorite stories from MMOs were those made up by other players either inside the game or even outside of it on a fan forum. On the other hand, I have true affection for specific stories told in City of Heroes and classic Guild Wars, so I know that storytelling is a thing that MMOs can do and can do well. I just think it tends to work better when it’s not force-fed.

What do you think? Does story matter in MMORPGs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

Today’s Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks,

If you were asked to design an MMORPG without vertical progression like levels or gear grind, what kind of system(s) would you implement to give the game long-time appeal, or “stickiness,” instead of the usual grind? “Interesting PvP” is too obvious an answer, so let’s assume the game you’re making is going to be PvE only.

Why not open our series of Kickstarter-inspired staff questions with a really meaty one, right? I polled the Massively OP staffers for their thoughts.

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Leaderboard: Are you playing Elder Scrolls Online this week?

Last week I patched up Elder Scrolls Online. Remember? We chatted about how the game’s launcher is an expletive that rhymes with kitty. Over the weekend, though, my desktop took a dump, so instead of mingling with the droves of pretty people flocking to Tamriel, I’m waiting on a shipment of parts and cursing that 20 GB download all over again.

What about you, MassivelyOP readers? Are you playing ESO this week? Vote after the cut!

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Massively OP Podcast: Episode 6

When an MMO delivers an update to nerf difficult content, it can cause a rift deeper than that of the North versus the South. Between veterans proclaiming the doom of carebearism and casuals rejoicing over being included, our podcasters wade in to deliver their thoughts before being overwhelmed by the mob.

Also in this week’s episode, llamas! Er, that should be “betas.” A different beast entirely.

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The Daily Grind: Does Guild Wars 2 need mounts?

Let me stop you right there: Yes, I know that Guild Wars 2 kinda has mounts. It has a ridable broom and a flying carpet. Pretty soon, we’ll even have gliders.

But when people say they want mounts in Guild Wars 2, a magic carpet ride is not what they have in mind. They want mighty steeds with cool animations, which is a fair request since MMOs as far back as Ultima Online had them. They want horses and dragons and saber cats. It’s Guild Wars 2, so they probably want dolyaks and llamas too.

I’ve never really felt much need for mounts in GW2, though, because of the game’s waypoint system. I’d ride them if we had them, but I wouldn’t want to give up my waypoints to get them, and really I’d much rather the team work on other types of content anyway.

What about you? Do you think Guild Wars 2 needs mounts?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Sword and Bored: Health buff

Mo is off to a good start in his MMO. He’s picked his class; he has some sick armor. But before heading out into battle he’s got to buff himself up. What better way to do that than a good hearty breakfast?

This week, Jef and I would like to give a shout out to our editor-in-chief, Bree Royce, for lending her handwriting to the comic strip. As any graphic artist knows, the perfect lettering is really hard to find. Usually, we end up settling on the closest one to what we envision, but it’s rarely perfect. This week, I asked Bree to write out some words and letters on paper, scan them, and send them to me. It turned out perfectly. So the font that you see in Sword and Bored is based off Bree’s own handwriting, and Jef and I love it. Thanks, Bree.

Now on to the comic strip…

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MMO Week in Review: March 15, 2015

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

In spite of losing its director of design and delaying the release of its first-person camera view patch, Guild Wars 2 elicited cheers this week when it announced that map completion will no longer require WvW map exploration. ArenaNet also revealed the Desert Borderlands world vs. world map due to launch as part of the Heart of Thorns expansion.

Read on for a look at the rest of this week’s top MMO stories.

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The Daily Grind: What’s Funcom’s secret project?

When Funcom‘s Joel Bylos casually announced this week that he was moving on from his role as game director of The Secret World to a “new initiative within the company,” I got worried, especially once it became clear that he also wasn’t being directly replaced. But when he told Age of Conan players that he’d “been asked to work on something that is super exciting and totally not something [he is] allowed to talk about,” my worry turned to curiosity.

I didn’t have the impression that Funcom was doing spectacularly well after its recent quarterly report, so it hadn’t occurred to me that the studio might be working on something shiny and new. Speculation that Anarchy Online 2 might be in the works is running rampant.

What do you think? What’s Funcom’s secret project?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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