MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

EVE Fanfest kicks off next week

CCP couldn't have timed it better if it had tried: This year's EVE Fanfest will kick off in Reykjavik, Iceland, next weekend,...
For obvious example...

Darkfall reboots vie for your love (and your wallet)

Both Darkfall reboot projects continue to barrel ahead, seeking to establish a foothold among the PvP community with their different visions. No matter...

Neverwinter’s tabletop campaign delivers a month of prizes

Neverwinter's not-quite-an-April-Fools-joke tabletop game is scheduled to run through the entire month of April. This is not just to give players a chance...

PlanetSide 2 hitbox hack gets called out, hotfixed by Daybreak

When it comes to multiplayer shooters, issues like hitbox detection and size are always hot button topics for the community. But what if you...

Lord of the Rings Online gets a combat tune-up

In all of the excitement of yesterday's Lord of the Rings Online Battle of Pelennor Fields update, it was probably easy to miss...
Look at the time!

Interview: Star Trek Online’s 11.5 mid-season update

Yesterday's Season 11.5 update for Star Trek Online is a bit of a hodgepodge, an assortment of several separate pieces all sitting in...
Let the crows fall, let them tumble.

Crowfall has kicked off external pre-alpha Siege Perilous testing

You don't know if you like Crowfall yet. Sure, you may have taken part in the Hunger Dome testing, but we're going to...

Landmark ups prop limit, adds durability, and collapses build UI

While certainly not as hefty as the one that introduced the mega claims, Landmark's latest patch introduces a slew of combat, building, prop,...
Das Tal get money for college

Das Tal’s investors give the game more funding

Those of us with a fondness for MMOs have had to learn exactly how expensive these games are over the past few years. The...

Age of Conan launches Pit Master’s Arena, shelves crafting revamp, plans F2P improvements

Funcom today pushed live a new update for Age of Conan called The Pit Master's Arena. "Fight exotic and deadly beasts...

Working As Intended: Busting up the MMORPG nostalgia party

Last week, a clever Massively OP commenter, SC_Deadline, neatly summed up the ongoing Nostalrius emulator shutdown as Blizzard "bust up someone's nostalgia...
Tasty.

Blizzard to WoW testers: Class orders will not be like garrison missions

If you've paid any attention to World of Warcraft during its present expansion cycle, you are probably aware that Garrisons have not exactly...
Um.

The Division encounters bugs with loot and characters after patch 1.1

Yesterday was patch day for The Division, meaning fans got to hurry to the game flush with excitement, eager to download the patch...
There are places I remember

A tour of RIFT 3.6: Celebration of the Ascended

When an MMO hits its fifth anniversary, one hopes that the game's studio would pull out all of the stops to mark the occasion....

Character transfers in SWTOR were (temporarily?) free last night

Our embedded reporter in Star Wars: The Old Republic -- me! -- discovered first-hand last night that character transfers had been made free for an unknown reason....

Black Desert deploys minor patch for pets, battlegrounds, and bugs

Easter is over for Black Desert. The servers returned earlier this morning with a weekly patch ending the Easter events, though related NPC...

WildStar crosses factional barriers, mulls new class/race combos

What's brewing in WildStar's labs these days? Only a whole vat of changes, that's what. As a result of Carbine's first DevConnect forum...

TERA’s Secrets & Shadows update arrives next month

This should take some of the sting out of those layoffs: En Masse says TERA has a major update on the...

The Daily Grind: How would you make permadeath work in MMOs?

Permadeath is always a fun if rarely used design concept to discuss, which is why I want to put forth a thought exercise to...
Come and get your PLEX.

EVE Online plans to add dailies with skill point rewards

Of all the ways to encourage players to engage with an MMO, two of the most controversial are daily quests and login rewards. Used in everything from World of...

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