MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Crowdfunding for VR cyberpunk MMO Zenith hits $200,000 with new playable race

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Zenith, the plucky little cyberpunk VR MMO that rocketed onto Kickstarter last month, has made it to another funding stretch goal. The project now...

City of Heroes Homecoming asks players what they want from a licensed server

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Now this is an interesting development, and very possibly a hint at things to come, though there's no official confirmation of legitimacy one way...
Why Would You Do That Dot Jpeg

Wisdom of Nym: Predicting the next Final Fantasy XIV jobs far too stupidly early

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So now's a good time to start predicting the jobs we'll be getting in the next Final Fantasy XIV expansion, right? It seems like a...

Pantheon: Rise of the Fallen discusses crafting in its August developer roundtable

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The one thing I like most about sandbox MMOs -- and the one thing that I'll probably end up doing if I find one...

Fight or Kite: Crowfall’s new Infected content is the best thing added to the pre-alpha

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This past week has been the best week I’ve had in Crowfall all year. First, ArtCraft dropped a weekend-long event that really turned heads,...
Oh, boo-hoo.

EVE Online offers grief counseling for ship losses and celebrates exploration record

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What's the hardest part of EVE Online for new players? It looks like CCP Games is betting that it's the sting when your first ship...

World of Warcraft perseveres under weekend DDoS attacks, WoW Classic fixes layering exploits

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It was a pretty annoying weekend to be playing some of Blizzard's titles -- in particular, World of Warcraft Classic. Players noticed significant disruptions,...

The Daily Grind: Did you ever skip any great MMOs to play something more popular?

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With WoW Classic in the news so much lately, I've been thinking back to 2004 when the original World of Warcraft launched. We've spent...

MMO Week in Review: Guild Wars 2 looks ahead, WoW Classic looks back

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Guild Wars 2 was buzzing all week in the wake of its contentious saga announcement as ArenaNet suggested it hadn't ruled out another expansion...

Battle Bards Episode 152: Main Themes 3

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Back for a third round, the Battle Bards examine a slew of main themes from MMORPGs! Considering how essential these themes are in making...

The MOP Up: Catching up with Runes of Magic

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It's been a while since we've checked in with Runes of Magic! So what's going on with this fantasy MMO these days? For starters,...
All right!

Jukebox Heroes: The best of Dragon’s Quest X’s soundtrack

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While just about everyone knows about Square Enix's ashes-to-glory story with Final Fantasy XIV, what often goes unnoticed is that the company runs a...
Bless this hot mess.

EVE Online improves star and wormhole textures along with several UI improvements

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If you're still using lower shader quality on EVE Online (perhaps you're running the game on extremely outdated hardware as a form of protest), stars...

Guild Wars 2 submits a list of potential WvW-centered balance adjustments

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It's time for the PvPers of Guild Wars 2 to maybe get worried and very possibly get upset to the point they make angry...
Even when that emotional connection is being violently severed.

World of Warcraft fans toast the game’s 15th anniversary

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As we head into the fall and World of Warcraft's official 15th anniversary, you best believe that Blizzard is going to be milking this...

One Shots: Familiar and welcome lands

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Welcome back home! That feels like the sentiment that WoW Classic gave when it launched recently. Players absolutely swarmed to these servers, many of...
Da-boo-di.

The Daily Grind: What MMO would look the best with a cel-shaded style?

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I'm not really over Peria Chronicles, but one of the things that attracted my interest to the game was the loveliness of its cel-shaded graphics...

Make My MMO: Star Citizen’s alpha 3.6.2 is live, but some features have been postponed

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This week in MMO crowdfunding, Star Citizen finally pushed out alpha 3.6.2 after a bit of delay - and that's not all that's being...
Rebuild. Rise.

City of Titans has slimmed down its costuming program, bringing it closer to a test state

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Costumes in a superhero game are a big deal, something the City of Titans team is well aware of. But system resources are also a big deal,...

Star Citizen explains the roadmap reassignment of salvage, security, and bounty hunter armor

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When Star Citizen announced its plans to tweak its development process last week, it also noted that features on the game's roadmap were going...

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