Opinion

Opinion pieces are by definition neither neutral nor subjective. Massively Overpowered’s writers’ editorials reflect their own opinions, not necessarily the opinions of the site or company. [Follow this category’s RSS feed]

MMO Mechanics: Three non-combat mechanics to love

The wheels in my head have been turning over non-combat mechanics in MMOs for a while now, perhaps because of the buzz surrounding
Does this happen in the game? I seriously don't know.

The Daily Grind: Have bugs ever killed your enthusiasm for an MMO?

With a sale on Steam and a bit of curiosity, I decided that I would pick up and play some Fallout 3 over the...

The Game Archaeologist: The Matrix Online

It's not every year that a movie comes along that captures the pop culture zeitgeist so powerfully and so quickly as The Matrix did....

The Daily Grind: Is swimming really that important in MMOs?

One of the big brouhahas that arose back in Star Wars: The Old Republic's development was the game's lack of any type of...

The Soapbox: The fallacy of ‘F2P insight’ in the MMO market

I read with disgust a recent GI.biz piece about free-to-play and its supposed coming of age. The business model has of course run...

The Daily Grind: Should mature MMOs consider crowdfunding?

Massively OP commenter The_Grand_Nagus recently pointed us to a conversation on the Star Trek Online forum where a Cryptic Studios employee discussed the...

Massively Overthinking: The language barriers of MMORPGs

This week's Massively Overthinking topic comes from Kickstarter donor XanadoX, who wants us to talk about "playing MMOs in another language: Korean, Japanese, or...

Hyperspace Beacon: SWTOR Night Life and PvP changes coming soon

Two things are coming up in Star Wars: The Old Republic that I'd like to talk about. First, BioWare is bringing back...
We're not counting your game dying as death here.

Perfect Ten: Why you should care about the Infinite Crisis shutdown

It might seem a little odd that the one thing to break through my current state of hyper-excitement for the launch of Heavensward...

The Daily Grind: Have you tried Heroes of the Storm?

So, Heroes of the Storm launched this week. And Infinite Crisis called it quits. That's an interesting and slightly regrettable one-two punch...

Leaderboard: Which mounts would you like to see in The Secret World?

Funcom's mount patch for The Secret World went live earlier today, and while we've talked a lot about the motorcycle in recent...

Massively Opinionated: How long will SWTOR remain relevant?

In this episode, Larry, Heather, Vulkk, and Redna debate Star Wars: The Old Republic's health and continuing relevance in the MMORPG genre.

Flameseeker Chronicles: Hands-on with Guild Wars 2’s Heart of Thorns beta

My excitement for Guild Wars 2's first expansion has been no secret, so you can easily guess how much fun I had climbing...

The Daily Grind: Are MMOs in a cultural decline?

An editorial over at Rock Paper Shotgun attempts to tie two topics together as one: why there will never be a World...

Global Chat: Blizzard’s war on flying

How is the MMO blogging community reacting to Blizzard's proclamation that flying mounts are grounded -- perhaps permanently -- in World...

Massively OP Podcast: Episode 16

Justin and Bree discuss WildStar's F2P, The Secret World's motorcycles, Echo of Souls' soft launch, Greed Monger's doom, Marvel Heroes' updates, plus mailbag questions on underused races, multiboxing, and tiny MMOs.

A guide to Heroes of the Storm for MOBA newbies and MMORPG fans

So you've heard about MOBAs by now, right? Maybe you tried League of Legends, or the idea behind DOTA 2 was too...

The Daily Grind: How would you run an ethical MMO cash shop?

Today's Daily Grind topic comes to us in a roundabout way from Kickstarter donor Le Entrepreneur, who asks, Why do MMOs use cash shops they...

SuperData’s Van Dreunen on tomorrow’s Heroes of the Storm launch

Tomorrow's the big day for Blizzard's entry into the crowded and uber-competitive MOBA market. Heroes of the Storm officially launches on June...

Sword and Bored: Trade

Mo learns that objects in this brave new world are all too often... bind-on-pickup.

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