Patches & Expansions Category

We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]

Wisdom of Nym: Hunting the monster in Final Fantasy XIV

Patch 4.36 sure seems as if it’s has been dragged out. Realistically, that’s not what has happened at all; the time between patches has remained pretty consistent, and with the next big Final Fantasy XIV patch planned for September this is just about the right time. But something about 4.36 having big content just makes the whole thing feel overextended, as if we’ve been sitting and spinning our wheels for an extended time however untrue that may be.

My big plan for this week was to try out the Monster Hunter World crossover because I was honestly less interested in Pagos. (Yes, I like the idea behind Eureka, but there are only so many hours in the day.) I honestly found the experience a bit… not bad, necessarily, but just underwhelming. It was neutral. And I think some of it comes down to how the game has been increasingly handling its crossovers and whether or not those are, well, good things or less-good things.

Read more

OrbusVR plans its first major expansion with OrbusVR: Reborn

It’s never too early for an expansion, right? OrbusVR is still in early access, but it’s already planning its first major expansion with the upcoming OrbusVR: Reborn planned for Q1 2019. And it’s as much a reboot as an expansion; the game is updating its visuals across the board as well as doubling its playable classes to eight, including the new Bard and Shaman options.

Players can also explore new dungeons and regions and face off against improved enemy AI, which will use more advanced tactics like dodging projectiles, running for help, and coordinating attacks. There are also plans for more avatar customization, a smoother overall leveling curve, and new community events like racing your dragon pets. In short, it’s going to be a pretty big update for the game as a whole. Current players can take part in testing starting later this year, but you’ll have to wait until 2019 for the whole thing.

Read more

The Survivalist: Excited for ARK’s Extinction

I finally broke down and watched ARK: Survival Evolved’s Extinction trailer. It’s not that I didn’t want to! On the contrary, I was very interested to get that glimpse; I just wanted to wait until we had even more info about it so I could really delve into it. But since that doesn’t seem to be coming about, I couldn’t hold out any longer. It is the conclusion of the multi-expansion story arc after all, and we’ve just gotten all excited about ARK’s story!

After watching the trailer, my anticipation level inched up a few notches. The teaser hints at answers to some long-held questions, and I am excited to take on the all-new survival challenges. Helping to amp that enthusiasm up are the monthly Extinction-themed content drops: Say hello to some bionic dinos! (They even lay tek eggs!) Perhaps Extinction will be quite a grand finale. I definitely look forward to learning, and sharing, more as we learn about the expansion.

All that said, there’s still that little bit of nagging disappointment at the lack of attention older maps get, especially the original game. Who knows though, perhaps once the final game is out and done the devs can turn some attention back to fixing those issues with the island.

Read more

Elder Scrolls Online’s Wolfhunter DLC is live today with new dungeons and PvP love

As promised, The Elder Scrolls Online’s next DLC, Wolfhunter, has officially launched today! The patch is for everyone, while the DLC comes with a fee, unless you’re subbed, in which case you can jump right in.

Massively OP’s Tamriel Infinium columnist Larry Everett checked out the DLC ahead of the launch alongside three key developers and found it to be primarily aimed at group dungeon enthusiasts, not so much fans of the game’s storytelling. And that only makes sense, as the pair of werewolf-themed dungeons are at the heart of the content.

But there’s a bit more in the overall update independent of the DLC; all players can look forward two new gear, new outfits, and a ton of updates for battleground PvPers, including some quality-of-life love for Cyrodiil. The werewolf skill line got some buffs too!

Get caught up on all our coverage of the DLC, then check out the trailer!

Read more

World of Warcraft quietly disables the group finder auto-accept on the eve of Battle for Azeroth

Happy Battle for Azeroth Day, everyone! Starting tonight, World of Warcraft’s newest expansion will release globally and players will evacuate the Broken Isles en masse for fresh content.

And while this should be a time of celebration, Blizzard isn’t making everyone happy. The studio quietly disabled the ability for the group finder to auto-accept players, a feature that was heavily used for world quests and world bosses in Legion. This move has broken several popular add-ons and led to frustration over the removal of a user friendly feature.

Blizzard said that it did this to promote more of social hobnobbing: “The challenge with mods like World Quest Group Finder is that by automating this process for quests that were designed for single players, that’s not actually a social experience — there’s no actual interaction going on. Oftentimes, in fact, it’s just leeching — players can be on their mount, flying in midair, and that quest autocompletes for them.”

Read more

The MOP Up: Worlds Adrift makes room for PvE servers (August 12, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapeWorlds Adrift, Destiny 2Starfall OnlineSurvived ByHyper UniverseElswordPirate101War of RightsRagnarok OnlinePerfect World MobileOrbusVRSMITE, and Prosperous Universe, all waiting for you after the break!

Read more

Take a peek at the development of Shroud of the Avatar’s player-designed dungeon system

Drama seems to plague Shroud of the Avatar, but if you can look past it, there’s some fun innovation going on inside Portalarium in regard to MMO mechanics. Portalarium Technical Director Chris Spears, for example, has been slowly revealing a massive new player-generated dungeon system for the game, hidden away in the bowels of the forums until this week’s newsletter.

If you’re a fan of City of Heroes’ old Mission Architect, Star Trek Online’s Foundry, or even Star Wars Galaxies’ ancient Chronicles system, you’ll see remnants of all of those in this system. Basically, you buy blueprints for individual pieces from NPCs, then combine them with mats to build your dungeon space chunk by chunk, on a housing lot, out in the real world. Eventually, you’ll populate “encounter rooms” with mobs and make it a real delve for other players.

Read more

No, World of Warcraft’s warfronts won’t go live with Battle for Azeroth

One of World of Warcraft: Battle for Azeroth’s key features won’t go live when the expansion launches this coming week. Blizzard announced players are going to have to wait a while to experience Battle for Stromgarde.

“Similar to other types of endgame content such as raids and rated PvP, the Battle for Stromgarde will not be immediately available at launch,” the studio said. “Instead, it’ll open a few weeks later.”

Blizzard went on to explain how the Horde and Alliance will take turns controlling the keep and assaulting it, offering players on both sides a rotation for the PvE scenario. Warfronts remain one of the lesser understood new systems in this expansion despite Blizzard hyping them strongly during last year’s Battle for Azeroth reveal.

Comment

Bless compensates for downtime, is 67% off this weekend

Neowiz is decompressing from the rollout of this past week’s Assassin update in Bless, which went… more or less OK. The studio said that it will be creating more instances of the Siege of Castra to accommodate the high demand for the battle. The studio also apologized for the extended downtime this past week and compensated players with 500 Lumena for the inconvenience.

“We also heard your feedback that you didn’t like runes/spirits breaking,” Neowiz added. “As such, we plan to include an update in the near future so that runes/spirits no longer break in Peninsular War or Siege of Castra.”

The title is currently a whopping 67% off on Steam early access, allowing players to pick it up for just $9.89 through August 13th.

Source: Steam

Comment

The Stream Team: Revisiting Citadel for Reignited

It has been a long time since Massively OP’s MJ visited Citadel: Forged with Fire. But with the big Reignited update, now is the perfect time to jump back in. She’s going to begin with all the changes and additions in character creation and before venturing into the world. Tune in live at 9:00 p.m. to discover the changes with her and see how development is going.

What: Citadel: Reignited
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, August 10th, 2018

Read more

EVE Online overhauls a half-dozen ships and improves the starter experience

You notice how other studios, rather than scrambling away from next Tuesday’s World of Warcraft expansion release, seem to be trying to compete with it in some way? EVE Online is certainly not the only MMO that’s pushing out alternative entertainment for the larger community. The August release for EVE should improve the game overall with some spiffy ship redesigns, an update to the tutorial, and client performance.

Six iconic ships — the Navitas, Thalia, Tayra, Bustard, Badger, and Crane — are all slated for visual reworks when the patch lands on August 14th. These are all getting better models, textures, visual effects, and animations, so the ship you end up with next Tuesday may seem like a completely new experience.

And speaking of new player experiences: “This update focuses on delivering a new basic starter site for rookie pilots, as well as combat challenges displayed via The Agency and a new Agency UI for training tasks. These challenges are repeatable, but new pilots will only be rewarded with skills upon first completion as part of the rookie orientation process.”

Read more

Final Fantasy XIV starts its anniversary fiction

The in-game events will arrive later, but at this point it’s as much of an event for Final Fantasy XIV to feature written fiction as it is to have a standard anniversary celebrations. Every year we get new fiction about the characters and stories we’ve been exploring for the past year, and it starts today with the first anniversary piece, “In Darkness Blooms the Lily.”

That title alone probably makes it clear what the story is about for anyone who’s completed the most recent portion of the MSQ, but let’s dispel any ambiguity: this is covering Doman viceroy and generally complex figure Yotsuyu. It’s not a happy story, in other words, but if you were curious about the course of events that led to this woman getting elevated to the position where players first meet her… well, here’s a peek into her past, a portion not explored otherwise.

Comment

Elder Scrolls Online drops Murkmire, Wolfhunter trailers, buffs subscriber benefits

ZeniMax is dropping some good stuff at QuakeCon for players of The Elder Scrolls Online. If you’re a dedicated subscriber, you’re in for some welcome tweaks to the way the sub package works beginning later this year, in addition to some sort of “in-game community event related to Summerset.”

“With the release of Murkmire, members will now get 1650 crowns per month, and access to exclusive offers in the #ESO Crown Store including a free item every month,” the team just announced. “Watch for more details this fall!”

Also released today? The official trailer for the Wolfhunter DLC itself, which is slated to launch next week on PC.

Read more

1 2 3 4 5 533