Patches & Expansions Category

We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]

EVE Evolved: Operation Frostline patch and event guide

Practically every MMO does some kind of event for the holidays, but how do you bring the holiday cheer to a dystopian sci-fi universe set in the far-future of a warring galaxy? EVE Online usually just gives us gifts and snowball launchers, but this year CCP Games has gone all-out with its new Operation Frostline holiday event that ties in with the game’s core storyline and offers a whole series of prizes to be found. Players have reported finding lots of avatar clothing, Quafe Ultra speed-boosters, ship skins, and synth boosters as loot. If you’re lucky, you can also find limited run copies of the new Endurance tech 2 ice mining frigate, valuable impants, and even PLEX or multiple character training certificates. The patch also adds a heap of new stuff to the game, including new battle damage and thruster graphics and new logistics frigates.

The Operation Frostline sites themselves can be easily completed by a new player in a cruiser and spawn throughout the game, even in highsec and wormhole space. The storyline surrounding the site’s appearance all over EVE revolves around the ongoing arms race between the various pirate factions in EVE Online. Over the past year we’ve seen covert research labs belonging to several major pirate factions being uncovered, each one introducing some new piece of tech into the game and kicking off a mini gold rush. This time it’s the Serpentis pirate faction that has been caught with its pants down, as Mordu’s Legion has begun revealing the locations of their secret research facilities across the universe.

In this edition of EVE Evolved, I look at the lore behind the Operation Frostline sites, give some tips on completing them, and highlight some other major changes that landed with this week’s patch.

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The MOP Up: GTA Online makes every bullet count (December 13, 2015)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week GTA Online players got to play a new ammo-limited mode, two Lineage games were announced for mobile, Eternal Crusade streamers made fun of their own mistakes, Hearthstone talked about basic cards, and more!

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Final Fantasy XI adds Unity shirts and jump emotes (and actual content)

After more than a decade of operation, Final Fantasy XI has finally added jumping. Sort of. You still can’t use it to reach high platforms or actually move through the game, but you can use the /jump command to spring up while running, sitting, standing, walking, and so on. It’s the sort of minor quality-of-life improvement that marks the game’s December version update, something nice for the players still enjoying the game after the final story update.

Of course, there’s meatier content than just the ability to jump around. Players can undertake new Aeonic Weapon quests to unleash the ultimate skillchain abilities, which should come in handy in the expanded Geas Fete content. New items have also been added, existing items have been improved, and more items can be placed on the auction block. There’s life in the game yet, so fans should log in and check out the patch.


Elite Lord of Alliance’s first major content patch adds a new level cap, a new area, and Christmas

How long should a game be around before you start upping the level cap? Elite Lord of Alliance (or ELOA as it’s known to its friends) hasn’t been in release for very long, but as a localized title there’s plenty of backlogged content to be unveiled. That means the game’s first major content patch can (and did) bump the level cap up to 35, complete with new titles, quests, battlefields, all of that fun stuff. The new zone Brimstone Mine has also been added, complete with a cutscene for the first time you enter.

Not in the mood for all of the usual leveling antics? Why not enjoy some winter holiday antics? Yes, the patch adds in those hallowed festivities as well, so you can feel free to just talk with snowmen and enjoy a simpler sort of celebration. That’s all plenty of stuff for fans of the game to enjoy until the next major patch; the fact that said patch also contains a new endless dungeon is just icing on a content-flavored cake.

Source: Official Site; thanks to Zariarn for the tip!


Star Citizen launches 2.0 alpha for all Citizens

Cloud Imperium has just launched Star Citizen’s 2.0 alpha version to the public.

“Star Citizen Alpha 2.0 is here! Today, we are proud to make the next major step in Star Citizen’s evolution available to all players. This major update to Star Citizen is available now in your launcher. With Alpha 2.0, we introduce a wide swath of features, including large world maps, multi-crew ships, seamless first person combat, missions and much more. In short: this is the biggest update to Star Citizen yet!”

Check out the gameplay trailer below, and please behave in the comments.

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Diablo III previews Greyhollow Island for Patch 2.4

There are lots of different flavors of creepy in Diablo III. Obviously, players are dealing with a world of the demonic at all times, but that doesn’t mean there can’t be scarier things than demons in the world. Greyhollow Island is coming in patch 2.4, and whilst it’s more than likely tied to demonic goings-on, it’s still creepy in an entirely different fashion than the usual collection of flame-and-blood demons clustered hither and yon.

A civilization once made its home upon the island, but very little is known about it; the residents turned to some dark entity for power, then collapse and fell into ruin. Would-be explorers seeking to find out the truth of the island have universally seen their efforts end in death and misery. Players will hopefully have better luck when they traverse the ominous locale with the next major patch. A preview video is available just below for those who want a closer look at the unfriendly environs.

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Asker Online adds the scythe-using Blood Vampire

Korean action-MMO Asker Online’s idea of vampires has nothing to do with sparkles, counting, or plotting revenge against Simon Belmont. Instead, the Blood Vampire is all about leaping across the battlefield in a puff of dark smoke and then laying the smackdown on groups of foes with his giant scythe.

The Blood Vampire is part of a series of patch events that are rolling out over the next month. Steparu got some hands-on time with Asker Online’s newest class and whipped up a couple of videos showing the Blood Vampire’s tutorial and gameplay. Check it out after the break and let us know what you think!

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Trove’s Chloromancer takes root next week

Announced earlier this week, Trove’s new Chloromancer class draws inspiration from the RIFT class of the same name, and now we have a better understanding of just how the archetype will play.

In a post capped off with Poison lyrics (what, go look), Trion Worlds has outlined the Chloromancer’s skills. Expect emergency shields, turret-like plant pets, a lobbed heal-and-boom combo, and a classic plant-themed AoE slow. Hooray for crowd control!

Chlorophylled to the max with flower power, this leafy legionnaire brings Trove healing to a whole new level. Don’t think of this gluten free guardian as a one trick poinsettia, because the Chloromancer also brings nature’s brute force to the table.

The new class launches on Tuesday. Massively OP recently named Trove its most underrated MMO of 2015.


SWTOR is working on a new warzone and fresh monthly content

BioWare Community Manager Eric Musco hit the Star Wars: The Old Republic forums this afternoon and dived into the hellishly long discussion thread that’s been rolling since the livestream earlier this month. In response to complaints about the perceived lack of PvP and group PvE content updates, he wrote,

We know you are looking for more information on the timing of future group content. Although I cannot go into any details yet I will say this… We are actively working on a new Warzone, and we are looking to start revealing details in February (Insert my usual disclaimer of all things are subject to change). On the PvE side, we do not have anything specific to announce at this time but we will certainly share more information as we have it.

The team is hard at work on the 7 remaining Chapters in Season 1, as well as additional content, which you will get monthly starting in February. For us, it is important that all of the our content, group content included, ties into the storyline of Fallen Empire and connects to your character’s story. Story is what sets The Old Republic apart and it is important for us to deliver your personal story across all aspects of the game.

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Destiny developers clarify the shift to event-based updates after The Taken King

Players of Destiny might well have expected the game’s future updates to resemble what had happened before The Taken King, with medium-sized DLC packs containing more content. But that’s not the direction that the game is going, and a recent update from the development team clarifies what is in the works. While the game is moving to a more event-based update model for this version of the game, that doesn’t mean that the game is abandoning big content upgrades, just changing how they’re put forth.

Big updates and content are still planned, but the game’s developers want to avoid some of the longer gaps in earlier development. Unfortunately, the development team does still feel the need to be vague about what that content entails, but what is absolute is that not all of those updates will be limited-time events; they’ll just be released on that sort of schedule. While it doesn’t confirm what’s coming, it does at least reassure players that more substantial updates are still on the table.

Source: Official Site via Kotaku


Check out fan-made videos for both of TERA’s new dungeons

The most recent patch for TERA added in two new dungeons along with a new class. But what if you’re not sure about those dungeons holding your interest? Clearly, the only thing to do is to watch some footage of the boss fights helpfully provided by a player, so you have a clearer picture of what you’re up against. After all, punch-happy new classes can only keep you fascinated for so long

Three videos are available of the Forsaken Isle bosses (first through third), while nine videos are available of Kalivan’s Dreadnought bosses (three with a Lancer PoV in normal mode, three with a Berserker PoV in normal, and one with a Lancer PoV in Hard mode). While it’s not quite the same as getting to experience all of the fights yourself, it’s a good quick glance at how the dungeons play, which should help you decide if the new patch is worth your time.

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DC Universe Online reveals the conclusion to the War of the Light in Episode 20

The heroes and villains of DC Universe Online have been dealing with the War of the Light for a while now, but the arrival of Nekron and the summoning of a Black Lantern in the center of Metropolis means that the whole thing has kicked into overdrive. Players will be tasked with driving back Nekron and his legions of the undead in the conclusion of this story arc when Episode 20 hits the live game. And that’s just part of what has been revealed for this next major update.

Players who need a break from the undead force creeping across the planet can spend a bit of time dealing with demons, as a horde has broken out in the Gotham Wastelands and Raven is seeking assistance putting down her brothers. There are also new rewards for players to earn, including a cosmetic version of Nekron’s chestpiece. You can watch the whole reveal just below.

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Path of Exile adds talisman challenge leagues, launches in Brazil

Tomorrow’s 2.1.0 content update in Path of Exile looks to be a doozy — so big, in fact, that it starts off with a full (optional) passive skill reset for players due to all of the balance changes.

The centerpiece of the patch is the new talisman challenge league. In this game mode, players will encounter special mobs that possess talismans (super-charged amulets) that are apparently quite desirable. The league also contains challenges and special locales that require talismans to conquer.

The patch is bringing out several additional skills, new support gems, more unique items, the ability to bring out two pets at once, and so, so much more. It also marks the official launch of Path of Exile in Brazil with full support for Brazilian Portuguese. The devs have a preview of the patch notes up for anyone wanting to dive in to all of the juicy details.

Source: Patch notes


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