Two new regions are included in this update, Taur Druadan and the Beacon Hills, both of which are previewed in videos just below. There’s a promise of more to come as the exploration of the patch contents continues, naturally, but a travelogue seems like the place to start as the game slowly creeps toward its final destinations.
The MMO industry moves along at the speed of information, and often we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week, TERA surprised and disturbed all of us by announcing the sale of “mood clouds” that demonstrate the next level of emotes by placing a rainbow-vomiting cloud above your head. Just in case you weren’t being subtle enough with your emotions.
Read on for more bits of gaming news we didn’t want to leave behind!
Looking to boldly go where no one has gone before as you boldly walk out your front door? Blackjack Studios announced that it’s in the early stages of developing a new mobile space MMO called Second Galaxy.
It’s being compared to EVE Online, although perhaps that’s a given with the genre, much the same that every other fantasy game is compared to World of Warcraft. In any case, Second Galaxy is currently in a pre-alpha state, but Blackjack did post a trio of in-game videos for those who want to get a feel for what this title might offer. Check it out after the break and see if this might scratch that space sim itch on your mobile device.
Housing: You either have the bug or you don’t. Sarge certainly does, according to a new WildStar promotional video released this week by Carbine. In it, the famous Granok soldier ignores pleas for help because he’s just way, way into customizing his living space just so.
The video’s ultimate purpose is to direct fans’ attention to the WildStar’s jumpstart pack in the cash shop. The pack contains several useful items to those starting out, including a 16-slot inventory bag, early access to housing, a hoverboard, a housing allowance, and an XP booster. This looks to be the same pack that was included in the recent Humble Bundle promotion not too long ago.
Whether or not you choose to buy, enjoy a moment of levity with this video after the break!
Shroud of the Avatar is about to get a new dude — a new male avatar, that is. Come release 28, SOTA’s art team will unleash him into the world. Portalarium’s latest dispatch also includes a walkthrough and some gorgeous screenshots of Brittany (no relation to Britannia, we’re sure) and the Halls of Artifice.
We welcome two new games to the Make My MMO list this week. As promised, Sacrament’s Kickstarter went live this week; Ferocity Unbound Core Studios seeks $250,000 to make its sandboxy MMO. And Age of Sail MMO Caribbean Conquest hopes to raise $42,000 and change via Kickstarter to continue its development.
Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!
Primal Zerg pack leader Dehaka is looking to extend his galactic conquest by invading Heroes of the Storm. The legendary character is currently being developed as the next champion for Blizzard’s MOBA, and this week the studio had a preview video showing Dehaka in all of his glory. He’ll even come to the game with a couple of different skins, including Master Dehaka and Mecha Dehaka.
Check out a quick preview of Dehaka and some other hero skins coming to Heroes of the Storm in a video after the break!
Last time MassivelyOP’s MJ delved into Das Tal, she was giving away alpha keys. And that’s precisely what she’s going to do this time around, too! She has tons of keys to dish out for this latest round of alpha testing, so you can get in on the fun. Join us live at 12:00 p.m.for a chance to get access to this PvP sandbox.
What: Das Tal
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, March 19th, 2016
There’s a theory out there that Andy Serkis was actually born in a full motion-capture suit as part of an educational series for expectant mothers. Whether or not this is true, you can’t deny that the man has done an awful lot of work for films by pretending to be all manner of aliens, Gollums, and King Kongs.
He’s been enlisted, so to speak, to provide the motions and animations for the always easy-to-spell Thul’Óqquray in Squadron 42. In a new video, you can see Serkis diving off of boards and chatting up Chris Roberts in between takes. He even uses a special harness to replicate the effect of zero gravity on his character.
See, believe, and be amazed that someone gets paid to do all of this (but it’s not you). It’s all there after the jump.
MassivelyOP’s MJ got to sneak into Path of Exile’s new Labyrinth courtesy of the alpha server, but now she has to earn the right to go there on her own character! Today she faces the first — and possibly the second — of the Ascendancy trials. MJ is even playing in the new league. Tune in live at 7:00 p.m. to watch her witch wind her way through the traps.
What: Path of Exile
Who: MJ Guthrie
When: 7:00 p.m. EDT on Friday, March 18th, 2016
You know those NASA-type movies where the flight director pings all the various departments looking for updates on whether or not to launch? Well, making an MMO must be more complicated than sending a spacecraft to the moon, as evidenced by how many departments and people the Star Citizen team pings on a regular basis.
In a new episode of Around the Verse, the hosts check in with several of Star Citizen’s groups and figures, including a lengthy interview with COO Carl Jones. The team said that it’s making progress with Patch 2.3, although we don’t have a lot of specific details about that update yet. As players wait for that to drop, they can enjoy a limited period of time to fly all craft for free.
You can read the full transcript on INN or watch the latest episode of Around the Verse after the break.
If you’re not at GDC or SXSW this week, then you might be feeling a bit left out of the video game industry hoopla, but worry not: ArenaNet is bringing a slice of the events back home to you. Beginning at 3:30 p.m. EDT today, the studio will be streaming its own panel from SXSW in lieu of its regular Friday Guild Wars 2 show.
“Host and moderator Rubi Bayer will be joined by developer guests Associate Game Director Steven Waller, Head of Narrative Leah Hoyer, and Environment Design Specialist Josh Foreman for the panel ‘It’s Your World: Building Online Spaces for a Massive Community.'”
We’ve embedded it below for anyone who wants to watch live; ANet says it’ll rebroadcast at 6 p.m. EDT for anyone who misses it.
If you learn nothing else today, you’ll have this: ARK: Survival Evolved’s poop was designed as a suicide measure. Seriously. According to Studio Wildcard co-founder Susan Stieglitz, she came up with the idea so players would have an out when they were stuck somewhere. This is why there is no /unstuck button! She said, “If you’re trapped in a room, it’s the only conceivable biological function you could kill yourself with. Originally, we were debating putting in a suicide key to escape situations like that.” Now you know. At least the resource is useful for other things in game besides death; it also makes fertilizer and oil.
If you are hungry for more info, there are three new dinosaurs coming in patch v237, slated for March 23rd. The Whooly Rhinos will be adding their contributions to the poop piles, and the waters will be far more dangerous with the Eurypterid (the killer lobster in the video below), and the Dunkleosteus. On top of that, the swamp and snow caves will be added to the map, and tribes will be able to set ranks as well as customize permissions for those ranks.
“The main thing we want to bring back is a social game, a cooperative game, where players need each other, […] have time to make real friendships, [and] can really call the game a home,” McQuaid tells the interviewer, acknowledging the challenge of mixing newer gamers who are interested in co-op PvE play (but unaccustomed to it) and older gamers who miss old-school play but lack time for excesses.
“A lot of the needless repetition, too much grinding, sitting there for hours working on your factions… and we’re trying to keep the sessions shorter,” he explains. “We’re targeting around a two-hour session so that a person can still log on with his friends, play a couple of hours, and have a sense of accomplishment. […] And it doesn’t have to be a six-, eight-, ten-hour crazy session because it’s just not really compatible with people’s lives anymore. […] If we can bring back that magic without the tedium or the excessive time or the excessive grind, I think that’s the way to go.”