The Daily Grind: What are you looking forward to, MMO-wise, in the rest of 2015?

What in the world happened to the first half of 2015? With one thing or another, it just flew by, and here we are heading into June. Not a whole lot of launches yet, but there’s a lot to look forward to – Blade & Soul and Skyforge are both slated for launch, The Elder Scrolls Online is arriving on consoles, expansions are launching, and WildStar is going free-to-play. And that’s just off the top of my head!

My point is that there’s a lot going on from June onward, and odds are you can’t keep track of everything yourself. So what are you looking forward to over the remainder of the year? Is it one of the aforementioned events, or is it something else altogether? What’s keeping your eyes pinned with anticipation to the MMO horizon?

Read more

The Stream Team: Cruising Landmark’s creations (and code giveaway)

Between templates and basic materials being free in Landmark, folks have been able to build bigger and better things in a shorter amount of time. So what new creations are out there dotting the new islands? MassivelyOP’s MJ is cruising about to see all the creativity. Join us live at 8:00 p.m. for the tour and the chance to walk away with your own seven-day code to jump in and see for yourself!

What: Landmark
Who: MJ Guthrie
When: 8:00 p.m. EDT on Saturday, May 30th, 2015

Read more

Make My MMO: May 30, 2015

This week in MMO crowdfunding news, Square Enix pimped out 2-D action MMO hopeful Dragon of Legends as part of its Indie Collective showcase. In slightly less positive news, Greed Monger’s development team was “forced to admit defeat” and informed the game’s community — which had coughed up more than $100,000 in Kickstarter donations — that it was shutting the project down.

Oh, and Das Tal released a ton of updates for its ongoing Kickstarter drive.

The rest of this week’s MMO crowdfunding roundup is just past the cut.

Read more

Take a look at God Slayer Online’s first beta test

Are you doing most of your god slaying offline at this point? You might be able to benefit from God Slayer Online, then, because it’s all about the slaying of gods but it allows you to do so with others. Or perhaps you won’t benefit at all; the game is currently in its first closed test, and the folks at Steparu took it for a whirl. The verdict thus far? A resounding “eh.”

As it stands, the game features three gender-locked options for players, an open world that largely seems segmented off into square blocks, and an action gameplay setup. The article admits up front that the game didn’t leave much of an impression; it wasn’t bad, but it also wasn’t particularly arresting. Still, if you’re curious about the action title and want to see it in action, you can check out the full article.

Read more

World of Tanks’ 9.8 update is live

World of Tanks updated to version 9.8 this week. New features include the domination game mode and dynamic platoons that allow you to group with friends in the middle of a battle. Wargaming has also added the option to pick either the standard or high definition client, the former of which caters to users with low-end PC graphics capabilities and slower internet connections.

Domination is basically a new version of capture-the-flag tuned for “anyone who likes playing World of Tanks a little more recklessly.”

Read more

Test fly Star Citizen’s military ships for free this week

When I backed Star Citizen in 2012, I opted for a couple of the $60 pledge tiers. One of these I gave away, and the other I kept for myself. I haven’t upgraded my pledge since then, which means that when I log into the alpha dogfighting module, I’m limited to flying starter ships like the Aurora and the 300i.

For the next week, though, I (and you, if you’re a fellow backer) can test fly the Anvil Hornet, the Gladiator, and the Aegis Gladius without upgrading pledges, thanks to Cloud Imperium’s latest free-fly week that focuses on military ships. “These free-fly weeks provide valuable testing metrics so we can continue to build this game together. Thank you citizens for the continued support and dedication,” the company says on its website.

Source: Military ship test drive

Comment

WildStar hands out gobs of gifts for its birthday

Don’t let WildStar’s upcoming free-to-play transition distract you from a more immediate reason to celebrate on Nexus: The sci-fi MMO is marking its one-year anniversary on June 3rd.

And what would a birthday be if there weren’t gifts to go around? Carbine announced that it will be giving several goodies out to players for the event. These gifts include a title, an “Anniverserowsdower” pet, a giant cupcake for homes, a dance party device, and a party starter pack.

The gifts will be distributed in-game to players who are subscribed during the month of June.

Source: WildStar

Comment

The Game Archaeologist: Mythic’s Imperator Online

It is a truly difficult thing to create something completely new and original, especially in storytelling and setting. It’s perhaps impossible in this day and age, as we tell variations on time-worn tales. But what is almost as good of a substitute is to take two elements and put them together to make an interesting new mix — such as science-fiction and ancient Rome.

That was the premise for Mythic Entertainment’s Imperator Online, a fascinating project that was originally to be the follow-up MMO to the studio’s Dark Age of Camelot but instead was cancelled before it ever launched. Even so, players got hooked by the intriguing premise: “What if the Roman Empire never fell, but instead continued on to become a really radical futuristic online roleplaying game setting?”

Read more

Camelot Unchained releases 10th Unveiled newsletter

The 10th issue of Camelot Unchaineds Unveiled newsletter is filled with tidbits on lore, design, the community, patch notes, and more. There’s even mention of a dragon and screenshots of a village created in C.U.B.E. It’s a pretty lengthy read, so if your time is limited, here’s a sampling of what you’ll find.

There’s plenty of talk about archers alongside designs showing the models of the giant races. The update section includes notes on the addition of modifier components, heavenly bodies (we’re talking about the sun, moon, and stars in the sky here!), and colored lights in C.U.B.E. as well as the implementation of global values to player speed on hills, maximum hit and stamina points, and falling damage. Ambiance enthusiasts might enjoy perusing this month’s developer spotlight that falls on Daniel Beck; he discusses the creation process for CU’s music and sounds. And the proffered lore is a rewriting of a Becoming story, entitled The Becoming – Hamadryads.

We warned you it was a mouthful! Hungry for even more details? For that, you’ll need to read the full newsletter for yourself.

Source: CU backers newsletter; thanks everyone who tipped us!

Comment

WRUP: Goodbye, my sweet would-be treasure edition

I don’t think I can properly express how much I love the Ikthians in WildStar. The Ikthian Crawler is seriously something I would… well, not kill for, that’s extreme, but I’d punch a dude. Unfortunately, you all remember a couple of months back when we were all unceremoniously fired with no forewarning, and thus I had to make a choice that I now intensely regret – I made a choice to let my WildStar subscription lapse.

Had I known that I was choosing not to get a mount when the free-to-play conversion happened, I… well, actually, I probably would have done the exact same thing, I needed to save money. But it would have factored in.

On that note, here’s something completely unrelated to that note. It’s What Are You Playing, the game where the score is made up and the points don’t matter, because there is neither score nor points. There’s just us telling you what we’re playing for the weekend and you telling us what you’re playing down in the comments. What joy! Read more

The Daily Grind: Are you excited for Wander?

Wander kind of surprised me. I’ve been aware of it for some time, but due to its lack of a launch date and my year-long MMO malaise, I haven’t paid it much mind.

Now, though, it has a launch date (June 4th), and as such I’ve been devouring all of the trailers, interviews, and gameplay footage that I can get my hands on. And gosh, what’s not to like? It’s a “non-combat, non-competitive” MMO for PlayStation 4 and PC that focuses on collaborative exploration and features beautiful CryEngine atmospherics.

What about you, MOP readers? Will you be giving Wander a go?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

Comment

Betawatch: May 29th, 2015

We don’t usually list expansions in our little master list, but Guild Wars 2 has started doing some testing of its first expansion. In very, very small doses. Another dose of the Stronghold beta is also due for the game in the not-too-distant future, hopefully ameliorating the current lack of information about when the expansion will actually launch.

Other beta news? Oh, fine, I guess we can.

And of course we have that lovely list of games in testing past the break. Did something slip into open testing or soft launch without us finding out? Let us know down in the comments.

Read more

Blitzball in Final Fantasy XIV? It could happen!

If you love Blitzball, you just might get the chance to play it in Final Fantasy XIV someday. In an IGN interview, Game Director Naoki Yoshida said that he’d spoken with Square Enix’s Yoshinori Kitase, producer of Final Fantasy X and X-2 from whence the popular underwater sport originates, about it adding into A Realm Reborn. While it is definitely not a done deal, Yoshida admitted it is a distinct possibility.

There might be other Final Fantasy franchise tie-ins coming to Eorzea in the future, including something to celebrate the launch of FFXV. “We’d love to explore opportunities within other Square Enix titles so we can explore their worlds, but it’s important not to deviate from what we’ve established as Eorzea,” Yoshida explained. “So we’ll always keep both titles involved intact, but it’d be cool to explore.”

Comment

1 1,492 1,493 1,494 1,495 1,496 1,619