ALL THE POSTS

The Stream Team: Making memories in Path of Exile’s Synthesis

Memory All alone in the Nexus I want to get to that last shard And collect all my loot What's better than making memories? In Path of Exile's Synthesis, it's making memories that actually connect together! Massively OP's MJ has been unable to get memory fragments with the right connectors that line iso she can piece together a Nexus loot run (and maybe...

Conan Exiles finally pushes Black Yeti boss and Purge tweaks to PS4

Just when you thought that maybe Funcom forgot that it created Conan Exiles on the PlayStation 4, it dumps everything into one giant patch. The update includes balance passes to NPCs and crafting cost, Purges fixes and new Purge types, and many quality-of-life changes. Of course, PS4 players can now take part in the new content, elite...

LOTRO assembles a panel of experts to have a deep lore chat

There is nothing if not a whole lot of lore in Lord of the Rings. Tolkien's Middle-earth is positively brimming with it, after all, and the Lord of the Rings Online team immersed itself deep into the history, geography, and backstory of this world when building the MMO. As a special treat for players and Lord of the Rings...

Neverwinter’s Undermountain campaign changes everything about your companions

If you haven't jumped into the preview for Neverwinter: Undermountain, then this dev blog is for you: PWE Lead Systems Designer Salim "Silius" Grant breaks down the latest changes to the companion system coming to the next expansion. The developer blog includes a plethora of screenshots on changes which have been broken down into three categories:...

The Culling will sunset in May after unsuccessful free-to-play relaunch

Bad news for fans of The Culling: Developer Xaviant Games has announced that the game's free-to-play servers will close officially on May 15th. Readers will recall that The Culling was a proto battle royale survival sandbox that hit early access two years ago, but it didn't make many headlines until 2018, when Xaviant released The Culling 2,...

Gamigo has now confirmed RIFT’s upcoming battle pass

Over the weekend, we covered player datamining that appeared to suggest RIFT, now under the management of Gamigo, is due to receive some sort of battle pass, likely a limited-time daily quest generator tied to seasonal rewards and a specialty experience track - the sort popular in other multiplayer games the last few years. This afternoon, Gamigo...
Speculate!

Wisdom of Nym: Speculating on the Tokyo Final Fantasy XIV Fan Festival

This one feels as if it took half of forever. Combined with the leaks, the lack of hints, the speculation, and the general lack of anything to predict... honestly, this is the first time that I've found the wait between fan festivals to be actively unpleasant. This is a shame, since it's been coloring some degree of my enjoyment...

Camelot Unchained moves Characters 2.0 to its master build and works on lighting people on fire

Camelot Unchained has apparently gotten better at setting you on fire. That is to say, City State Entertainment worked out a particle system that reduces CPU load for better frame rates while still looking good/painful. This is just one of a number of updates out of the MMO's weekly wrap-up, which also offered word on Characters 2.0 progress...

Not So Massively: Welcoming a new era of online games and gaming

Hello, Massively Overpowered readers! Not So Massively is back, with a new captain at the helm. My name's Tyler. If you're active in the MMO blogosphere (or read Justin's Global Chat column), you might recognize me as the author of Superior Realities. I've been playing MMOs for about ten years and writing about them almost as...

Justice League Dark teleports to the DC Universe Online test server

The DC Universe tells tales of gods among men and larger than life superheroes, but what about the arcane? What about those who work in the shadows? What about when those shadows seek to destroy Gotham? That's where Justice League Dark comes in. Of course, the JLD grouped many of different magic wielders over the years, but all have...

Paradox Interactive continues to drop hints of a possible Vampire: the Masquerade game

My first instinct upon seeing indications that publisher/developer Paradox Interactive is working on a game based on Vampire: the Masquerade was extreme intrigue. My second was to write as many vampire puns as possible. Bree would probably dislike that, though, so I'll focus on what is known right now instead: A series of images and a dating app ARG...
Central division.

The Division 2 players datamine Dark Hours information as box sales get off to a slow start

Fans of The Division 2 have started to explore the game in the playing-for-keeps world of launch over the weekend, and the game's subreddit is alight with notices of things like skill reset bugs and debates over game difficulty. None of that changes the fact that the players are already looking forward to what comes next, starting...

EVE Evolved: EVE Online’s storyline is about to go off the rails

The most compelling stories that emerge from EVE Online are usually tales of player-based conflict, dastardly deals, and political intrigue, but the game's core lore and storyline is actually incredibly interesting. Beyond the back-story of the four races of New Eden and the conflicts between them and the pirate factions of EVE lies a grander story spanning the...

Star Citizen begins Evocati testing of alpha 3.5, Evocati testers leak the hell out of that noise

If you were excited about the sanctioned glimpses of Area18 given on last week's Star Citizen Around the Verse, then prepare to be even more excited as the first Evocati testers have been allowed into the 3.5 alpha test, and naturally, the subreddit is flooded with leaks right now. To recap: Area18 is the shady urban dystopia area...

APB Reloaded teases the incoming Riot content update

The city of San Paro is headed for a riot if hints coming out of APB Reloaded are any indication. The APB Riot content drop is planning something potentially big for the game, with a post on the game's website offering some intriguing teases and promise of "a new generation of gameplay." Most of these teases focus on the...
Wheeeee

Epic addresses store roadmap, privacy; Steam finally confronts review bombing

If you've been waiting impatiently for the Epic Store to have various expected features like cloud saves and user reviews, the good news is that these features are on their way to the storefront in the next three months according to a new development roadmap. There are also plans for mod support, wish list, and additional payment options,...

EverQuest turns 20 with new video and infographic as new progression servers arrive

Classic EverQuest turned 20 years old this weekend, with anniversary content (for EverQuest II as well) and two new progression servers. "While we always plan and hope for the best, our experience has shown us that the first couple of days with new progression servers aren’t always perfect," Daybreak admitted Saturday morning, and the studio was...
Surprises are relative at times.

Final Fantasy XI development is focusing on something ‘that can surprise everyone later on’

The amount of support that Final Fantasy XI gets in a declared maintenance mode is in and of itself surprising, but that is apparently not surprising enough for the game's 20th anniversary. No, the developers shared recently that the team is focusing on something new within the next fiscal year with an emphasis on the long-term goal for...

Ashes of Creation goes back to basics with node education

Confused about "nodes" and how they feature into Ashes of Creation? Your poor schooling probably is not to blame, as Intrepid Studios only started to explain it a long time ago and then stopped to focus on development. Well, now the studio is starting up once more with a series that aims to explain and educate on...

The Daily Grind: Does size really matter in MMOs? PvP battle size, that is

Over the last couple of weeks, we've seen a big push for MMO studios to talk up their numbers - and by that I mean how many people they can squeeze into an MMO's functional play area, not total population. Camelot Unchained has put 5000 humans and bots on a battlefield. Dual Universe put 30000 on the...

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