alpha testing

Albion Online’s newest dev answers community queries, snaps at EVE trolls

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Albion Online is surely milking its acquisition of Game Designer Matt Woodward for all its worth. After Albion heralded his arrival with a level...
Make My MMO

Make My MMO: May 16, 2015

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This week in MMO crowdfunding news, Gloria Victis developer Black Eye Games let us know that it's in "the home stretch" in terms of...
Still useless to me, but that was a fun browser romp.

Betawatch: May 15th, 2015

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I'm not going to lie to you, dear readers: I don't care much about Star Citizen. I am aware, though, that the actual big news...

A Tale in the Desert preparing to restart with Tale 7

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A Tale in the Desert's current "telling" -- Tale 6 -- has been running a long time, ever since its debut in 2011. Since...

‘No more grind’: PvP sandbox Das Tal launches its Kickstarter

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As promised, buy-to-play indie PvP sandbox Das Tal has begun a Kickstarter campaign today to coincide with the launch of the German wing of...
Make My MMO

Make My MMO: May 9, 2015

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This week in MMO crowdfunding news, we learned everything we ever wanted to know about Star Citizen's first person shooter module, plus a bit more....
Star Marine

Star Citizen reveals Star Marine’s SATA Ball and a whole lot more

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Cloud Imperium has dropped a huge info bomb regarding Star Marine, which is what the firm is calling Star Citizen's first person shooter functionality. Like...
So long my honey, so long my baby, so long my ragtime gal.

Betawatch: May 8th, 2015

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This week, Landmark was consumed in a fiery explosion, by which we of course mean that it had a big old wipe. But it's...
Albion

Albion tweaks its trees, resources, and landscapes for summer alpha

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Albion is gearing up for its summer alpha, and one of the new features on display during the test will be a landscape redesign. "The...
This could be fun by itself, too.

Everything you need to know about Crowfall’s combat testing

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As nifty as Crowfall's mechanical goals are, they're not going to help the game much in the long run if the fundamental combat engine...

Pantheon boasts Unity 5 visuals, prepares internal alpha test

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Could it be that Pantheon: Rise of the Fallen is starting to look... really pretty? A new in-game screenshot of Avendyr's Pass shows how...

SkySaga opens up the desert for Alpha 4

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A new biome is coming to SkySaga with its fourth alpha test: the desert. Of course, this being SkySaga and all, the desert promises...
Make My MMO

Make My MMO: May 2, 2015

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This week in MMO crowdfunding news, Pathfinder Online made some noise about the future of its settlements feature. Goblinworks CEO Ryan Dancey also made...
Still kicking!

Betawatch: May 1st, 2015

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So why isn't Pathfinder Online attracting more players? Goblinworks CEO Ryan Dancey apparently feels that it's a matter of the game's fans not stumping...

Shards Online prepares for pre-alpha test on May 9th

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Shards Online is preparing to give players a brief taste of its future potential, as Citadel Studios is planning on a pre-alpha test to...

Project Genom gameplay video shows off its high-tech weapons

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The sci-fi shooter Project Genom is making great strides with its post-Unreal Engine 4 transition, and the dev team put together a new gameplay...

The Saga of Lucimia focuses on ‘group-based emergent gameplay’

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The days of coddling solo players through a massively multiplayer experience are over -- at least according to one upstart indie MMO. Meet The Saga...

Shroud of the Avatar to introduce player-owned towns with Release 17

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Shroud of the Avatar's Release 17 is preparing to hit the ground running when it comes out on Thursday, April 30th. In its most...

Novus Inceptio gives you an alien world to rebuild

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There's something about the apocalypse that makes a world 100% more awesome, isn't there? People get more creative, previously undeveloped mutated powers come into...
Make My MMO

Make My MMO: April 25, 2015

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This week in MMO crowdfunding news, a couple of high profile projects met stretch goals. Crowfall will be hiring a dedicated graphics programmer, while...

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