alpha testing

Star Citizen’s CIG admits to rumored layoffs, blaming restructuring and relocation

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Over the past couple of weeks we've been reporting on an apparent wave of layoffs at Star Citizen developer Cloud Imperium Games, starting first...

Sandbox MMO Anvil Empires previews chunks of its smithing and weaponcrafting systems

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The latest Anvil Empires dev blog is all about making the pointy end part of "stick 'em with the pointy end" as the Siege...

Pax Dei floods Discord with screenshots of wildlife, continues to promise alpha testing soon

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The sandbox MMORPG Pax Dei is extremely proud of its plantlife and animal life, and just in case you doubt us, then you need...

Star Citizen followers uncover additional layoffs at CIG that reference relocation and restructuring

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A couple of weeks ago we caught word of Star Citizen's game director leaving his position after nine years at CIG, with most assuming...
Trumpets!

Betawatch: Nightingale heads into early access at last

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After what feels like it has been forever - well, wait, that's not fair. Nightingale has actually been in not-early-access for a reasonable length...

Pantheon Rise of the Fallen discusses its first season progress and reception, season two plans, and monetization

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The first season of development and testing for Pantheon: Rise of the Fallen continues to roll forth, and with players getting their hands on...

Star Citizen talks flight and combat in alpha 3.23, sets next CitizenCon for October 2024

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Star Citizen is just chock-full of headlines as we head into the weekend, starting first with its latest Inside Star Citizen video, which once...
These cores require additional punks.

Corepunk boss says early access launch in 2024 is ‘very realistic’

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Now that fans know Corepunk's next alpha test phase is being pushed into late April, there are likely a lot of questions in people's...
EN FUEGO!

Ultima Online plans a New Legacy beta by summer ahead of the launch this fall

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So, where is the long-delayed Ultima Online New Legacy? We actually have something of an answer for you this time: Broadsword says it's aiming...

Pantheon Rise of the Fallen officially begins its seasonal testing with the Into the Pass release

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The time of standard pre-alpha testing is over and the age of seasons has begun in Pantheon: Rise of the Fallen. This past weekend...
Pnuk

Corepunk pushes its next alpha test into late April

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So far, hybrid MMO Corepunk has taken its sweet time getting here -- and it doesn't look like that pace is going to change...
See? SEE?!

Betawatch: Islands of Insight launches straight out the gate

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So it does not matter what you think about Islands of Insight because that game just launched. Do you know how long that game...

Star Citizen talks up the wide assortment of missions possible at alpha 3.23’s distribution centers

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Usually the words "distribution center" conjure forth some logistical nexus full of a company's product plopped in the middle of a field for trucking...
zzzzzap

Into the Super-Verse: So what can Homecoming do with City of Heroes’ Incarnates?

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Last week I talked about the major issues that City of Heroes' Incarnate system introduced to the game, and the fact of the matter...

Tombstone is a 2-D pixel art MMO set in a western futuristic post-apocalypse set to release this year

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Last December one of the MMOs You've (Probably) Never Heard Of that we covered was Tombstone MMO, a pixel art 2-D MMO where players...

Star Citizen’s live game director vacates position after nine years at CIG

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We'll admit that this bit of Star Citizen news is ripe for speculation, and that speculation may be steered by how one feels about...

Perfect Ten: The 10 phases of MMORPG pre-launch hysteria

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One of my private theories about MMO players -- one I'm now making public -- is that we all have the collective memories of...

Pantheon Rise of the Fallen answers player questions about its new seasonal update cadence

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With Pantheon: Rise of the Fallen shifting its development method yet again to a six week-long seasonal cadence, players have once more come to...

Progress Bar: Inside the latest 24-hour pre-alpha test of Pantheon Rise of the Fallen

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This past Saturday was when Pantheon: Rise of the Fallen elected to open up its floodgates and let a whole bunch of people into...

MMO Week in Review: Skull & Bones departs drydock

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Skull & Bones finally drifted into its soft launch open beta after eleventy billion delays and do-overs, and... it's actually not terrible? And it's...

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