anet

See: ArenaNet

Guild Wars 2 has lost a couple more devs in the last few months

Another developer has exited the Guild Wars 2 franchise: This time it's Hugh Norfolk, whose final title with ArenaNet was Lead Systems Designer....

One Shots: Star Butts – The Next Generation

I am sincerely glad that we have a mature and grown-up community here at Massively OP that does not abuse its posting power to...

The Game Archaeologist: The legacy of Guild Wars

Last week on The Game Archaeologist, we examined the exciting beginnings of Guild Wars, thanks to a trio of ex-Blizzard developers who...
Things you don't want.

Vague Patch Notes: If people aren’t raiding in an MMO, it’s not because it’s too hard

The start of the year, at least from my perspective, was dominated by Blizzard doing lots of dumb things. So it's kind of nice,...

Massively OP Podcast Episode 258: Camelot Unchained and Colossus

Justin and Bree discuss Camelot Unchained and Colossus, Star Trek Online, Guild Wars 2, Astellia Online, and Warcraft III Reforged, with adventures in Neverwinter, The Sims 4, and SWGL, and a mailbag entry on New World.

A popular YouTuber has released a 27-chapter Guild Wars 2 audiobook in video form

The popular Guild Wars 2 YouTuber WoodenPotatoes has been quite busy lately. How busy? Try producing a 27 chapter-long audiobook that's...

The Daily Grind: Do you avoid MMORPG raiding – and why?

As part of the preview of upcoming Guild Wars 2 content for 2020 yesterday, ArenaNet's Andrew Gray made some comments on raiding I...
Minnesota is hard done by here.

Guild Wars 2 just gave the most far-reaching core content preview we’ve seen in ages

ArenaNet heard you wanted more communication, and now, that's exactly what you're getting. Guild Wars 2's new-ish Content Design Lead, Andrew Gray,...

Temtem banned 900 cheaters, then changed its mind on granting appeals

Apparently, Temtem has borrowed a bit more from Pokemon than just its overall vibe: It's also borrowing the elder franchise's reputation for attracting...
Have you heard?!

The Game Archaeologist: The rise of Guild Wars

In early 2005, World of Warcraft mania was rising exponentially, month over month. But even as Blizzard's MMO juggernaut barreled toward its full...

Guild Wars 2’s massive balance patch eyes major nerfs

There's a big, big update coming for Guild Wars 2 players -- and no, it's not another Living World Saga thingy. This one...

Harvesting and crafting will soon grant experience in Crowfall

February - and Crowfall's big overhaul - are inching closer, and ArtCraft has been teasing some of the big changes it's making with...

Guild Wars 2 collabs with the Ad Council’s Seize the Awkward suicide prevention campaign

Here's some warm fuzzies we don't want to postpone to our monthly Massively Uplifting column: Guild Wars 2 studio ArenaNet is...
Cool, cool cool cool.

Datamining unveils hints about the remaining content in the Icebrood Saga for Guild Wars 2

When you're curious about the upcoming content for Guild Wars 2 but don't have any official word on the matter, who do you turn...

Flameseeker Chronicles: First impressions of Guild Wars 2’s Shadow in the Ice

The prologue and first episode of Guild Wars 2’s The Icebrood Saga did a lot of setting up, but weren't very satisfying. Episode...
Sure, that makes sense.

Guild Wars 2 touches on Raven Portals and hidden events in a livestream

The most recent episode of Guild Chat from Guild Wars 2 perhaps wasn't too revelatory, but it did touch on a couple...
All those darn crows refuse to stay airborne.

Fight or Kite: MMO PvP needs to be memorable or it’s not worth the bother

The best combat-related moments I’ve had in gaming were always surprising feats or wild encounters with other players. They weren’t always victories, but those...

One Shots: Dragons — why’d it have to be dragons?

Dragons: They come in every shape, size, and element, and about all of the ones that have ever been invented exist inside one MMO...

MMO Business Roundup: Guild Wars’ art book, Day of Dragons drama, Red Dead hackers, FogBank layoffs, and more

Welcome back to another roundup of MMO (and MMO-adjacent) industry news! Guild Wars' art book: If you happened to read our swag guide ahead...

Massively Overthinking: The one about MMORPG content roadmaps

You know what word I love to hear from MMORPG developers? Roadmap. If you're a millennial or older, you surely remember roadtrip life before...

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