battlefront

See: Star Wars: Battlefront

MMO Burnout: Five ways to fix Star Wars Battlefront

I’ll probably take some flak for saying so, but I’m still enjoying Star Wars: Battlefront. It’s not a broken game as much as it’s an incomplete game, though the cynical (i.e., realistic) part of my brain knows that this was by design. Electronic Arts is no stranger to cutting functionality only for it to show up later in DLC packs or paid expansions, and Battlefront said hello world last week with a $50 season pass for unannounced content displayed prominently on its launch day menu.

DICE has done an admirable job with the shooting controls and the Star Wars eyecandy, though, so in my opinion this a game worth saving. Or finishing, if you’d prefer!

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MMO Burnout plays Star Wars: Battlefront

I’m kind of in love with Star Wars: Battlefront. I shouldn’t be, really, because underneath the glitz and gloss, it’s a pretty pedestrian multiplayer shooter. Electronic Arts tapped Battlefield maker DICE to clone its tentpole franchise in a galaxy far, far away, and this week the firm delivered the first title since Disney famously acquired the money-printing IP from George Lucas, closed down Lucasarts, and farmed out game production to EA.

I bought Battlefront at midnight on Tuesday, have played it slavishly for 20-plus hours since, and now feel like I have a good enough grasp to profile it for you in this week’s MMO Burnout.

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