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Massively Overthinking: The best and worst MMO developer quotes of 2019

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It's long-since become a multi-year and fun tradition on Massively OP to do an end-of-year recap of the best and worst MMO dev quotes...

The Repopulation’s new tutorial area is expected to arrive with December’s patch

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Getting started in a sandbox like The Repopulation always seems to be the hardest landing to stick. I should know; I've played more than...
No, you're thinking of a guy with two knives.

Blade & Soul previews Will of Iron’s heart rebalance and fishing overhaul

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Just ahead of the holiday, NCsoft announced that Will of Iron was on its way to Blade & Soul, with the Rise of the...

Blizzard promises ‘deep and rewarding’ itemization in Diablo IV

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When you dive through the gates of Hell once more for Diablo IV, you are not going to find the same-old itemization system that...
You know who is what here.

Hearthstone Battlegrounds takes a deep dive into how the game determines your rating

0
Many game devs are extremely mum about how they come to determine a player's competitive rating. Not Hearthstone, which seems to be all too...
We handled this.

Massively Overthinking: Gratitude for the MMO genre

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Thanksgiving conveniently falls on a Thursday every year, which means it's the perfect topic for our regular Thursday Massively Overthinking roundtable. I've asked our writers what they're grateful for in and around the MMO genre the last couple of years - and now we're gonna do it again.

Battle Bards Episode 157: Chronicles of Spellborn

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An odd, offbeat, and short-lived MMO, Chronicles of Spellborn hardly registered on most of the gaming community’s consciousness. However, this fantasy title has not...
Full of sound and fury. Sadly.

Global Chat: Remembering the MMO fallen

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A discussion chain has been rippling across the MMO blogosphere as of late, with writers reminiscing about online games that have lived and died...

No Man’s Sky launches significant quality-of-life improvements and new features in tomorrow’s Synthesis update

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Where the Beyond update in No Man's Sky changed the game, the upcoming Synthesis update will refine it. This new large-scale update for the...

Massively Overthinking: What MMO were you hoping to hear much more about this year?

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Going through our coverage of 2019's MMOs, I realized there are a bunch of games that have previously been on our "anticipated" lists that...

Elite Dangerous’ big bug-fixing update lands in January, with betas starting next week

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Remember back in October, when Frontier announced that it was listening to player feedback and bumping off Elite Dangerous' big December content update -...

Battle Bards Episode 156: Feeling blue

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Is blue a color? An emotion? A song? An overused alien skin tone? One thing is for certain: Blue shows up an awful lot...

Global Chat: EverQuest II’s 15 years of being in WoW’s shadow

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For just a few short weeks of its now 15-year lifespan, EverQuest II existed apart from a launched World of Warcraft. Then late November...

The Division 2 ponders the future of its communication and state-of-the-game streams

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How much is too much information about a game? That depends on how much the game actually has on offer. Over the years, we've...

Massively Overthinking: Do MMO betas rob you of launch joy?

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I use to think of betas as being unpaid labor for video game companies, but maybe I've been going about it all wrong. On...

Legends of Aria previews New Dawn’s episodic content and murder penalties

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Just before Halloween, Legends of Aria's Citadel Studios announced some sweeping changes coming to the early access sandbox. After revamping its PvP system and...

Guild Wars 2 details Whisper in the Dark’s Essence Manipulation mastery track mechanics

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Gonna be honest, I am really excited to see this dev blog that went up on the Guild Wars 2 website today, not so...
treasure hunting is one step from lockboxes

RuneScape is rethinking its monetization after UK report on one player’s alleged $62K spend

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RuneScape is a pretty old game, but it has a new way of doing business as a free-to-play MMORPG with various microtransaction models and...

RuneScape on mobile and movement updates, end of Java support

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The future of RuneScape's technology is the primary topic of the latest developer blog, which provided affirmation of the nearing end of mobile development,...
Oh, cool.

The Daily Grind: What’s the longest break you’ve ever taken from MMOs – and why?

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A while back, MMO blogger and fellow SWG Legends player Napyet posted a video about a sudden burst of burnout he was feeling when...

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