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More news from the Undermountain: Neverwinter Ranger and Wizard changes on preview server now

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If it wasn't apparent by now, just about every Neverwinter class is getting some kind of overhaul. Although PerfectWorld hasn't decided to change Rangers...

Massively Overthinking: If an MMO item is buyable with gold, does that excuse its presence in the cash shop?

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This week's Overthinking topic comes from longtime MOP reader and commenter Sally Bowls. It's about monetization, but it's a nuanced argument we don't see...
Hooray, no shouting LFG for hours, that's enticing.

Kotaku’s Anthem exposé unmasks a studio in ‘crisis’ – and BioWare’s response is alarming

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Kotaku has another lengthy expose up today, this one homing in on Anthem. Author Jason Schreier interviewed 19 Anthem (and Anthem-adjacent) developers to paint...

Massively Uplifting: Bethesda’s gift to gaming granny, friendships forged in EverQuest and Guild Wars 2

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It is no joke: There is plenty that's good going on in the gaming world, and we want to share that with you. You...
Don't worry, something will happen any day now.

Global Chat: Looking back at 20 years of EverQuest

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EverQuest's 20th anniversary isn't going unnoticed and unobserved in the gaming community this month. In fact, several MMO bloggers have raised a glass to...

Battle Bards Episode 141: Riders of Icarus

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The Battle Bards take to the sky to investigate the somewhat obscure Riders of Icarus and see if the lofty visuals can be matched...

The Game Archaeologist: The Chronicles of Spellborn

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Hey! Hey you! Yeah, you the I'm-so-bored-with-all-of-these-MMOs gamer! You've been grousing about for years how MMOs never take risks, never innovate, and are merely...
Slightly higher than zero.

Survival MMO Population Zero dishes on guilds and crafting workbenches

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Survival sandbox MMO Population Zero is continuing its information barrage this week with another dev blog and Reddit Q&A intended to shed some light...

Massively Overthinking: Thoughts on the holy trinity in MMOs

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One of MOP's bright new columnists, Tyler Edwards, blogs over at Superior Realities, and he recently brought to my attention his pieces on the...

Neverwinter announces an April 23 release date for Undermountain on PC

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Week by week, Neverwinter has been kicking out dev blogs touching on the various things players can expect in the Undermountain expansion, so a...

Indie hacking MMO Spycursion admits defeat on Kickstarter, but game development will continue

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We've been tracking the Kickstarter for upcoming hacking MMO Spycursion for several weeks now, and it's coming down to its last two days. And...

Population Zero takes you on a wildlife safari in its latest dev blog

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It stands to reason that if you are willingly entering a survival sandbox, then you are going to be interacting with the wildlife almost...

APB Reloaded recounts progress made on engine upgrades, server merges, and Riot mode

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It's been a loaded three months for APB Reloaded, what with the game getting a new owner in March 2018 and seeking to revamp...

Old School RuneScape talks player behavior, improving PvP, and fixing old content in a Q&A

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A beefy Q&A video from the devs of Old School RuneScape offered up an opportunity to discuss a variety of matters relevant to the...

EVEsterdam 2019: EVE Online explorer visits every star system without being killed

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When people say that EVE Online is a game that lets you make your own path, they aren't kidding. While CCP Games builds gameplay...

Massively Overthinking: Designed downtime in MMORPGs

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In a Daily Grind not long ago, MOP reader Armsbend said something I thought just cried out for discussion. After noting that he had...

Red Dead Online maps out plan for more anti-grief hostility system update and new playing styles

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Rockstar doesn't want you to forget about Red Dead Online or think that it's malingering in an eternal beta: The company has another preview...

Neverwinter’s Undermountain campaign changes everything about your companions

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If you haven't jumped into the preview for Neverwinter: Undermountain, then this dev blog is for you: PWE Lead Systems Designer Salim "Silius" Grant...

The Daily Grind: Does size really matter in MMOs? PvP battle size, that is

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Over the last couple of weeks, we've seen a big push for MMO studios to talk up their numbers - and by that I...

Global Chat: Parting ways with Cryptic’s Foundry

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It's a sad and regrettable situation for Cryptic to be closing one of its most unique features -- and in two games, no less....

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