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Guild Wars 2 Heart of Thorns launch diary: How to fix an expansion iteratively

I know I promised you an entry that focused on the changes to the in-game economy as my next installment to the Heart of...

Massively Overthinking: WildStar, Guild Wars 2, and MMO raiding in 2015

Here we are in October, sandwiched between WildStar's F2P conversion and Guild Wars 2's Heart of Thorns launch, and it seems...

Global Chat: Why your MMO pushed me away

Hey MMO developers, have you ever wondered why players are driven away from your games? Two bloggers took a stab at a list of features...
There are red flags, that's the point.

Battle Bards podcast explores the music of Firefall

Battle Bards, the world’s first and only MMO music podcast, is back for another spirited episode, this time covering the soundtrack to Firefall. There...

Chronicles of Elyria dev blog: Offline player characters

Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are...

Guild Wars 2’s Heart of Thorns economy and legendary weapons

ArenaNet has published two Guild Wars 2 dev blogs today: one on the economy and one on legendary weapons. ANet economist...

Massively Overthinking: PvP MMOs without the PvE

Back in April, we ran an Overthinking about a perceived lack of high-quality PvE-oriented MMO titles on the horizon, and that's a conversation...

Guild Wars 2: Heart of Thorns will introduce the dragon Glint’s legacy

One of the vacation destinations awaiting Guild Wars 2 players in Heart of Thorns is Tarir, a "shining golden city" teeming with...

Global Chat: Why is Blizzard so sluggish?

World of Warcraft: Legion and Blizzard's recent decisions were at the forefront of a couple of recent MMO blog posts as of...

Battle Bards MMO music podcast goes on an endless journey

Battle Bards, the world’s first and only MMO music podcast, returns for its 60th episode in which the co-hosts explore the theme of...

The Daily Grind: Does your MMO archetype reflect your personality?

A few months ago, blogger Tipa on West Karana wrote a post wondering whether the roles we play in MMOs reflected on our...

Revival’s tags support ‘elements of role playing that many still believe are impossible in an MMO’

Just in case you thought Revival was all sex and gore, IllFonic's latest dev blog is here to discuss something relatively dry...

Massively Overthinking: Graceful MMO free-to-play transitions

In honor of WildStar's free-to-play transition this week, Massively Overthinking is about to overthink the very best F2P transitions ever. Even if...

Chronicles of Elyria dev blog: Character aging in MMORPGs

Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are...

Chronicles of Elyria dev blog: Aging, offline leveling, and the business model

Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are...

Global Chat: The death of hope for Pathfinder Online

Pathfinder Online might not be completely dead, but hope for it has certainly gone down the drain following the announcement of the...

Drew Karpyshyn returns to write for Star Wars: The Old Republic

Veteran BioWare writer Drew Karpyshyn is back with the studio after leaving to pen several Star Wars novels. On his personal blog, Karpyshyn...

Guild Wars 2’s Scrapper turns the Engineer into a tank

Guild Wars 2's Engineer has long been the master of long-ranged attacks, using rifles, turrets, grenades, pistols, and other gadgets to bring the...

Massively Overthinking: NCsoft’s western autumn

This week's Massively Overthinking is brought to you by a guildie of mine named Onyx, who donated to our Kickstarter campaign in this...

Flameseeker Chronicles: Guild Wars 2 raiding factsheet

If you're anything like me, you'll have been bursting at the seams to find out what shape the promised "challenging group content" will take...

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